Halo & Destiny composer Marty O’Donnell fired by Bungie

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Veteran game composer Marty O’Donnell, best known for the music for Bungie’s Halo series, took to Twitter last night to say that Bungie’s board of directors had terminated his employment “without cause” on the 11th of April.

Bungie later posted an article on its official website titled “There are those who said this day would never come…”, in which it said: “For more than a decade, Marty O’Donnell filled our worlds with unforgettable sounds and soundtracks, and left an indelible mark on our fans. Today, as friends, we say goodbye. We know that wherever his journey takes him, he will always have a bright and hopeful future. We wish him luck in all his future endeavors.”

O’Donnell’s last work for Bungie was for Destiny, which is due out in September.

Respawn explains its post-launch support plans for Titanfall

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Following on from the recent Private Match patch and the announcement of next month’s Expedition map pack, Respawn’s Steve Fukuda has written a post on the Titanfall website explaining how Respawn plans to continue supporting the game.

Fukuda, Titanfall’s Game Director, said that Respawn is “relatively new to the ethos of post-launch support”, and said that he wants to improve the “update tempo” by increasing not just the frequency of the game’s updates but also the frequency and quality of Respawn’s communications to the community about those updates.

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April System Update rolling out for Xbox One

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Larry “Major Nelson” Hryb has announced that the Xbox One’s April system update has started to roll out.

This latest update brings with it a variety of improvements and new features, including: Notifications when Friends come online (this can be set to all Friends, Favourites only, or just be turned off), improved Game DVR video quality, 50Hz support for the Blu-ray player (in conjunction with an upcoming update to the Blu-ray app), new firmware for the controller and stereo headset adaptor, and silent reboots after system updates.

For more details, see Xbox Wire or Major Nelson’s blog.

Trials Fusion on Xbox One: 60fps, plus a day one patch to bump its resolution from 800p to 900p

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Ubisoft has confirmed to Eurogamer that the Xbox One version of Trials Fusion will run at 60fps, and that it will receive a day one patch to increase its resolution from 800p to 900p. The PS4 version will run at 60fps with a resolution of 1080p.

Trials Fusion is not the first game to render at a lower resolution on the Xbox One compared to the PS4, but hopefully this sort of difference will not last much longer. As reported last month, Microsoft’s Boyd Multerer told OXM that he “fully expects” there to be more 1080p games on Xbox One in future, once developers “really wrap their heads” around it.

Trials Fusion is released on the 16th of April.

Titanfall Expedition DLC due in May – three new maps

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Respawn Entertainment used a panel at PAX East on Saturday to announce that Expedition, Titanfall’s first of three DLC packs, will be released in May.

Expedition is set after the Campaign, and features three new maps for the IMC and Militia to battle each other on – Runoff, Swamplands, and Wargames. It will be free for holders of the Season Pass, and will be available for purchase on its own for those without the Season Pass.

Polygon reported that Respawn also used the panel at PAX East to talk about free updates that will be coming to Titanfall – including new burn cards, new multiplayer modes, removing the HUD for video capture, using social media hashtags to enable players to team up, Titan customisation, and the addition of daily challenges and competitive rankings.

Xbox One Titanfall bundle cut to £349 at Amazon and ASDA

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Amazon UK and ASDA have both cut the price of the Xbox One Titanfall bundle to £349, bringing it down from the official price of £399.99 to the same price as the PS4. At the time of writing, the bundle is still in stock at both retailers.

This unofficial price cut by two UK retailers comes just four weeks after the Xbox One Titanfall bundle launched alongside the game itself, and just six weeks since Microsoft cut the Xbox One’s official price from £429.99 to £399.99.

Titanfall for Xbox 360 won’t be available via Games on Demand

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EA has published an article on its support site stating that the Xbox 360 version of Titanfall will not be made available as a digital download via Games on Demand.

The company said: “After extensive testing, we felt that it simply did not represent the true Titanfall experience and it was decided not to release a Games on Demand version.”

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Phil Spencer interview with Major Nelson: “we have the ambition to build the best gaming console for fans”

Following last week’s interview, Xbox Wire and Larry Hryb (Xbox Live’s Major Nelson) have posted another interview Hryb did with Phil Spencer, the new Head of Xbox.

Spencer started by discussing his time at Microsoft, which began when he went to work for the company in 1988 as a software development intern from the University of Washington.

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2nd Titanfall patch rolling out – Private Matches and more

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A new patch for Titanfall (Xbox One, Xbox 360, PC) has added a private match feature to the game.

The new Private Match game mode, currently in beta, is available on the main screen alongside Multiplayer, Campaign, and Training. Once a Private Match lobby has been created, you can invite friends or let them join you later, can choose any of the game’s maps and game types, and can choose which team to play on. Future updates will bring other options such as round time and score limits. Private Matches do not feature XP gain. All Private Matches still use Xbox Live Compute’s dedicated servers.

Other changes made by the patch include the addition of a Party app shortcut for the Xbox One version, a change to the Gen 5 challenge requirement “Gooser”, and a variety of balance changes and bug fixes. The full list is available at the Titanfall website.

Borderlands: The Pre-Sequel announced for Xbox 360, PS3, and PC

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Gearbox Software has announced that Borderlands: The Pre-Sequel will be released “later this fall” for Xbox 360, PS3, and PC.

Co-developed with 2K Australia, the “Pre-Sequel” is set on Pandora’s moon between Borderlands 1 and 2, and follows the rise of Handsome Jack and the Hyperion Corporation. It has four new playable character classes that should be familiar to those who have played the previous games: Athena the Gladiator, Wilhelm the Enforcer, Nisha the Lawbringer, and Claptrap the Fragtrap.