Lockout returns for Halo: Master Chief Collection

halo-master-chief-collection_facebook-banner-24249fc4deeb4b90aaa8d89637af0219

Fan-favourite, “Lockout”, has been announced as the fifth of six maps to be remastered in Halo 2 Anniversary for the Halo: Master Chief Collection.

“Lockout was hands-down the most popular small arena-style map in Halo 2,” said Max Hoberman, president of Certain Affinity and one of the original lead designers of Halo 2.

“We’re thrilled to be bringing this fan-favorite back, and are paying close attention to the details and subtleties that made the original great while also making a couple of very careful, very calculated enhancements. Most prominent among these are a bit of cover added to the ‘Elbow,’ the long walkway connecting the grav lift to the sniper tower, and a dynamic element that should help counter an entrenched group of enemies. Of course this can be disabled in Forge for players who want a near-match of the original experience.”

Continue reading

State of Decay coming to Xbox One in 2015

state-of-decay-logo

Microsoft and Undead Labs have announced that the popular State of Decay is coming to Xbox One next year, titled “State of Decay: Year One Survival Edition”.

State of Decay: Year One Survival Edition will come with all released expansion packs, new content and 1080p resolution.

From the forum (50+ posts)
Posted: by .
Craigimt
Awesome, I shall be getting that! I still need to play more of the 360 version but I'm too busy atm. It was an awesome game, despite whatever flaws it had.
Danger Moss
State of decay was awesome even with it's many technical flaws. A polished non broken version would be most welcome. :D
kelticdave
basically the PC version 8) which you've seen run on my PC and it looks gorgeous
Born2beSlicker
State of Decay: Year One Survival Edition coming to Xbox One
I love this game. Still not played Lifeline yet but hopefully this new edition doesn't run like utter shite.
Danger Moss
Recently went back to this after not playing for months. Not really sure why I stopped. Brilliant game. A next gen MMO style version would be amazing.
Born2beSlicker
*bump* Breakdown DLC Trailer leaks. Coming soooooon.
Lostcauz
The game won't be receiving co-op DLC, undead labs think it would take 9 months to implement it. Personally I'm glad as I just want them to get started on the next project.
Born2beSlicker
TU2 should be up in the morning.
plisk
Noir
Danger Moss
Wait. I have to go and find infestations?
Survey points - job done.
Not true as survey points don't cover the whole area. There are hidden campsites in the woods around the first town that dont show on any viewpoint and even Marshal is not fully covered by viewpoints. To get an idea of the 500m radius look at the warehouse and then the Grange. That distance is within the 500 as they will react to infestations there. I don't know about the fairgrounds because until they remove some chain fences moving up there is frustrating and add to that the built in dining room is a complete waste of a building slot. The warehouse is the best base if your lucky and get a full upgraded machine shop and storage. Built in facilities are random on what level they are and cant be upgraded or removed
Noir
Danger Moss
Wait. I have to go and find infestations?
Survey points - job done.
Danger Moss
Wait. I have to go and find infestations? :? I'm in the Kirkman Residence. TU2 was submitted for certification last week. So should be out this week. Full patch notes here. http://forums.undeadlabs.com/showthread ... atch-Notes
plisk
Danger Moss
I wish they would release TU2. I'm constantly losing morale for infestations. Even though there's none on the map! Pretty much unplayable. :(
Where are you based? If your still in the church or Kirkman residence they can be a bitch to find as there are hidden campsites all over the woods that dont show on the map unless you stumble across them.(they wont show on viewpoints) Theres 2 in particular that even when you know where they are getting to them is a nightmare. If your in Marshal dont forget to check the campsites near the abandoned site over the river, i had one constantly spawn there. they also like the shed at the back of the warehouse. In fact when i moved to the warehouse i didnt cover that with an outpost on purpose coz it was an easy clear. worked on 2 playthroughs. I covered all of Marshal apart from said shed, the houses that are elevated and the small warehouse as you enter from the west. Infestations will always be in these places if you do that
Danger Moss
I wish they would release TU2. I'm constantly losing morale for infestations. Even though there's none on the map! Pretty much unplayable. :(
Noir
This game is ridiculously addictive. I ended up sticking it out at the warehouse.
plisk
Danger Moss
How soon did you guys up sticks from the church? I've pretty much maxed it out and supplies are becoming scarce, but I'm shit scared I move to a shitter pad. Still yet to loose any of my playable characters. Think I'll cry if/when I do. :lol:
I moved from the church asap as its shit. Its possible to complete the game easily with only moving to the kirkman residence in the same town as its a piece of piss to defend and you will prob allready have 4 outpost that wont need moving and you can place another 2 the only downside to it is side missions quite often are going to be set in the woods around it. The warehouse is good if you have the materials to do it up (gather shitloads before you go as at the moment if your over the max storage it only gets rid of the extra when you switch off). The downside to the warehouse is that while your moving your outposts you have no idea which is which when you come to disable your old ones and you can only build 5 a day (+1 every real hr) and its easy to remove one you just placed by accident if its the same class of outpost i'd say the best thing to do is move from the church as early game as possible into either kirkman residence or savini residence (savini residence having the advantage of being in marshal and makes the move to the warehouse easier but has the downside of leaving a lot of resources in the first town). ive found its best to spend materials on building as soon as you have enough as leaving 0 in your stock seems to have no downside and nothing bad ever happens, if you leave materials in they will drain. This only works with materials
Born2beSlicker
TU1 hasn't applied properly, it's fine but the game isn't reading it. TU2 should fix this problem.
I've read that on their forums but mine has applied and so have many others. My guys use the shooting platforms properly, cars are repaired at dawn game time (as long as they have been parked ALL night) playable characters are no longer killed by the sim and they only react to infestations within target distance. I don't get whats not working I think people don't realise what the 500 radius covers
Born2beSlicker
I moved when I first got the chance. There are much better locations than the church. I won't say what, that's up to you to risk. :D
Danger Moss
I keep getting the infestations problem as well. Think I'll wait till TU2 before I play anymore. How soon did you guys up sticks from the church? I've pretty much maxed it out and supplies are becoming scarce, but I'm shit scared I move to a shitter pad. Still yet to loose any of my playable characters. Think I'll cry if/when I do. :lol:
Monkey C
A bunch of guys I used to work with made this. Really happy to see it doing so well! Monk
patrick_bateman
Its keeps saying there are too many infestations but none show on the map. Annoying.
Born2beSlicker
550,000k sales so far. TU1 hasn't applied properly, it's fine but the game isn't reading it. TU2 should fix this problem. They've also announced Sandbox mode which removes the story quests and just asks for survival. More info coming soon.
Danger Moss
Glad to see they're releasing patches so quickly. This game is fantastic. The whole base building and scavenging mechanics are super addictive. There's a brilliant balance with the whole risk reward type game play. Great to hear that this has sold so well. Only Minecraft sold more copies on XBLA in it's first week I believe. :clap:
Born2beSlicker
TU1 is out.
Playable characters can no longer be killed by the simulation Workshop now repairs weapons and vehicles at game dawn rather than the next real-world day. Reduced cooldown times of commands in the Radio Menu, notably Words of Encouragement, Words of Inspiration, and Medical Advice. NPCs no longer get stuck behind the counter or on the stairs at the gun shop in Spencer’s Mill. The “Too many infestations!” event will now only occur when there are too many infestations within 500m of your Home, rather than anywhere in the world. The “Too many infestations” to-do item is now cleared when there is only one remaining infestation within 500m of your Home, rather than anywhere in the world. You must now be close to the ranger station for the Memento mission scene to play. Previously you would be teleported to the station if you left before the end of the mission. Community members will properly interact with Facilities in your home. Previously they would stop after a period of time. Feral zombie now properly dodges vehicles approaching at an angle. NPCs will now reliably reach warehouse between Mt. Tanner and Spencer’s Mill when called to gather supplies. You can now punch out through the windshield of a vehicle if both doors are blocked. Zombies and NPCs no longer get stuck behind the grocery store in Marshall. NPCs now properly move to the proper location during cinematic scenes. Zombies no longer fall through floor in the Marshall courthouse. Zombies can no longer get under porch or floor at the Wilkerson’s farmhouse. Fixed a few rare crash bugs. Fixed various translations bugs.
TU2 is next week
Fixed rucksacks falling through floor and being unrecoverable. Rucksacks are now moved to an easily accessible location within the same building. You can now manufacture homemade painkillers in the Medical Lab. Stockpiles that are over the maximum storage provided by your current Facilities (the "cap") will no longer drain while you are not playing. Instead, stockpiles that exceed the cap will drain every five minutes of play at the following rate: 2 if you're 100% over, 1.5 if you're 50% over, and 1 if you're 15% over. Improved awareness of stockpiles that are over the cap. The Assets page now displays both the current amount and cap for each stockpile. Stockpile amounts that are over the cap will be displayed in yellow, both in the Assets page and the Home Status panel. Influence in excess of Fame no longer drains while you are not playing, and the rate of drain during play is reduced from 6 per minute to 2 per minute. The rate at which stockpiles are consumed no longer factors in the number of missions played during the current day. It was causing stockpile consumption to be too high. Fixed a bug that caused some characters to be given 100 ammo. The "Too many infestations!" to-do item is now properly cleared if you relocate your Home to a site with fewer than two infestations within 500m. Fixed several areas on the map where the player can get stuck. Fixed several pockets of deep water. Fixed a bug that could cause unexpectedly large numbers of zombies to spawn near the Mt. Tanner cabins. Fixed a bug that caused games with large communities to fail to load. Fixed a bug that allowed players to get stuck in the abandoned farm house north of Marshall. Removed several sections of fencing around warehouse near fairgrounds to improve navigation for missions in the area. Made it easier to navigate fairgrounds in vehicles. Adjusted draw distance of dynamically generated vehicles to match pre-placed vehicles. Fixed a bug that caused character to become stuck in a falling state when dropping from a ladder into a group of zombies. Fixed a bug that prevented weapon durability from being reduced by certain combat moves. Made it easier to execute "Double Kill" move. Fixed a bug that caused a Feral zombie to react incorrectly if you dodged while he was leaping. Fixed a bug that briefly displayed debug text in the main menu after selecting a storage device. Made major adjustments to Facility action times to make Facilities more useful during the current play session: Globally changed Want delays from 1 real-time day to 4 real-time hours. Duration of Fitness Regimen, Combat Training, Big Meal, Feast, and Firearms Practice changed from 3 real-time days to 2 game-time hours (where "game time" means time playing the game, not counting time that elapses while you are paused or logged out) so you get the full benefit of the bonus while you are actually playing the game. Cooldown on Big Meal and Feast changed from 22 real-time hours to 3 game-time hours. This means your community is "full" for 1 game-time hour after the effects of Big Meal and Feast wear off before the Facility actions can be used again. Trade Opportunity action time changed from 1 real-time day to 90 real-time minutes. Train Outsiders action time changed from 1 real-time day to 90 real-time minutes. Preservation Attempt action time changed from 3 real-time days to 90 real-time minutes. Create Biodiesel action time changed from 3 real-time days to 90 real-time minutes. All Library research actions changed from 2 real-time days to 4 real-time hours. You now receive a stockpile bonus upon claiming a new Home site. Each site comes with a specific number of stockpiles, based on the size and number of Facility sockets in the site. Fixed a pathing bug that caused zombies to get stuck in the floor during a "Besieged" mission. Add "Stick Sensitivity" option. Repair saved games affected by a bug fixed in TU1 that could cause Lily to be killed by the simulation. Characters selected for Mercy Shot mission can no longer recover from their injuries. Mercy Shot missions can no longer select playable characters. Moved "Horde Alerted!" banner higher on the screen and reduced size to avoid interfering with driving. If you move your Home site when a Trade Opportunity mission opportunity is active, the mission opportunity now relocates to the new Home site. Lily no longer reminds you to come to the final mission site. It was annoying during sandbox play after winning final mission. Edged weapons are now effective against Feral zombies. Fixed bug relating to Juggernaut reactions to incendiaries. Fixed bug that allowed simulation events to affect NPCs that were not in your community. Searching for materials with the radio is now more reliable. Fixed bug causing stimulants to have permanent effect. Stimulants such as coffee and energy drinks now properly wear off over time. It is no longer possible to establish an Outpost or relocate your Home while on a mission. Improvements to audio volume mixing. Improvements to music track selection.
plisk
Thankfully all 5 of my guys made it back and only one needed help. I have unfortunately got the infestation glitch again after avoiding it for so long thats why all my guys were missing/dead. I didnt have it when i switched off but god do i have it now. Its worse than the first time it happened, she constantly radio's me about them and people are going missing willy nilly good job ive managed to build my community up to 14 again. I think i've spent too long building my community and wasted the oppertunity to move to the warehouse (dont like the fairgrounds its too far out of the way and all the other bases seem to have the same layout as the one im in) as i think the game is about to end if i do this next mission :cry: Can you carry on post game? i hope so and its a game i'll definately play more than a couple times more especially when they fix the damn infestation glitch. Did anyone set up on the farm for a walking dead feel? I thought it would suck basically its in the middle of nowhere and would prob be hard to defend as theres hardly anywhere for outposts near it. It allso seems to be no bigger than the other standard bases.
patrick_bateman
Thats the same problem iv got. :lol:
StealthySteveo
Games awesome but I can never get anything done for doing side missions lol
Lostcauz
Up on Dpad, go to the tab on the far right which shows the plan of the camp, should have 2/3 empty squares where you can build new units. It will outline what you need to put together to build the sleeping quarters.
Danger Moss
Been crazy busy at work lately and only just had time to play this. Loving it so far. It definitely can't be accused of any hand holding. It drops you straight in at the deep end. I'm gonna have to do some research. After an hour I'm totally confused. It's just asked me to build some sleeping quarters. I have no idea how to do that. :?
plisk
Yeah i'm hoping they just come back as i'm in the first town but ive got 6 outposts basically making the whole town safe i might put 2 in the other town as i could cover my base just as well with 4 if i moved them
Lostcauz
wow, that seems harsh, I've never had a situation like that, you should be able to round up some of the missing. I put outposts all over the town with the warehouse so the whole area was pretty much covered, I don't know if that helps at all.
plisk
yeah but to dick me on 9 out of 12 seems a little overkill don't you think? everything was fine until i switched it off hope i can salvage it as i'm really enjoying the game.
Born2beSlicker
The first 24 hours of non-play are easily the worst on your camp. I always had at least 1 person dead.
plisk
I moved to the kirckham residence in the first town as i wanted the warehouse and didnt want to waste resources. It was a lot safer and ive built up loads of characters. I've just been driving to the missions. BUT After switching the game off last night at about 11pm with everything stocked at 50 appart from materials which were 30. Max moral and no side missions active,everybody safe and sound. i have just booted up to find.......... 4 people dead including my chemist,tools expert and cook (3 of which had max stats) and 5 missing people thats 9 of my 12 people. i only have 3 left and 2 arn't even playable. WTF? I thought nobody could die when your not there, its not like i even left them in a bad way and i know for a fact if that guy dies (good chance as he was my worst one and hardly leveled at all) it will class the missing as dead and give me just 2 random dudes with fuck all stats to carry on playing. :cry: Its only been off for 15hrs!
Craigimt
Well I moved from the church to the recommended house and it now finds materials. Also, I'm not sure if you've looked but the houses over the road were filled with materials for me.
plisk
Craigimt
With the materials I think it only finds stuff in the area because when I relocated I was able to find stuff using the radio.
I hope so because if i move to the warehouse that i want i'll need materials to do it up and ive currently used all materials from the town i'm in.I moved from the church asap because its crap and spent them all on doing up the place. i need 12 survivors to move and only have 12 left after my misadventure trying to find some materials. I cant lose any more people or i wont be able to move anyway :cry: so if i find some materials and move i should have no trouble with the radio finding some more? otherwise this would be a very bad move for me.
Craigimt
With the materials I think it only finds stuff in the area because when I relocated I was able to find stuff using the radio.
plisk
Born2beSlicker
plisk
The NPC only react to infestations that you have discovered and are SHOWN on the map outside your area. If you go off wandering to the next town and discover one don't leave it.
Not true (at least for me). I have no infestations on the map at all and I've even moved my base and still get the warning.
Have you done the momento mission? it sends you to the ranger station, clear the infestations up there and then they only react to ones you find after that i found.sorry for not being clear.
Lostcauze
Same, I can't see any infestations on my map and people keep complaining and going missing. I might have to have a break from this for a few days till its patched, it's becoming frustrating having someone go missing every 10 mins. My strongest characters like Marcus have fucked off and the Pastor has died. (This person dies in everyone's game I think)
you can save the Pastor if you upgrade your medical facility quick enough. i did it on my restarted game as the first time not only did he die but he killed 2 of my survivors and infected Alan who i then had to shoot My radio for materials seems to be broken as she never finds any every time i ask and i want to relocate to the warehouse as my current base isnt big enough now. i lost one of my best guys just looking for some in an area i thought they would be, shit hit the fan and alerted 3 hoards and a fat guy :cry: Great game. Just make sure you have good medical facilities for anybody who gets sick and watch them like a hawk
Craigimt
Because that happens in the background. Any survivor you're not playing as will now slowly heal and become rested.
patrick_bateman
Craigimt
Any particular reason you posted so many times there? Anyways, at the church you can upgrade it when you find materials. When you do that do not break them down like I did at first. I think you hold down A and it says "Load Rucksack" or something. Then if you push up on d-pad and go across till you see a layout of the church and there'll be blank squares. You can put beds and medic tents in those areas to heal and rest. EDIT; Argh you deleted the posts
If built a medic are and sleeping but still no option to rest or heal.
Noir
This game really is something special. Needs a monster FAQ and manual though. I'm not against having to discover and learn things for yourself but I'm not a fan of having a permadeath mechanic linked with that.
patrick_bateman
Dunno how that happened. Deleted the posts. Thanks. Looks like I'm going to have to go scavenging. I did try to earlier with my only decent character bur got destroyed. Also does sleeping cure a hurt character?
Craigimt
Any particular reason you posted so many times there? Anyways, at the church you can upgrade it when you find materials. When you do that do not break them down like I did at first. I think you hold down A and it says "Load Rucksack" or something. Then if you push up on d-pad and go across till you see a layout of the church and there'll be blank squares. You can put beds and medic tents in those areas to heal and rest. EDIT; Argh you deleted the posts
patrick_bateman
Just started playing this and iv only just got to the church. Maya is hurt and the first guy is tired, how do I get rid of these status? There is no where to sleep at the minute.
Born2beSlicker
Completed. Really enjoyed it, even with the mountain of shit you need to out up with to get into it. Will play again when they clean it up and hope there's a MMO coming or sequel.
Lostcauz
Same, I can't see any infestations on my map and people keep complaining and going missing. I might have to have a break from this for a few days till its patched, it's becoming frustrating having someone go missing every 10 mins. My strongest characters like Marcus have fucked off and the Pastor has died. (This person dies in everyone's game I think) Only just find out yesterday about choosing individual abilities and special moves for each survivor :oops:
Born2beSlicker
plisk
The NPC only react to infestations that you have discovered and are SHOWN on the map outside your area. If you go off wandering to the next town and discover one don't leave it.
Not true (at least for me). I have no infestations on the map at all and I've even moved my base and still get the warning.
plisk
Temp fix for the infestation problem i found on 2nd playthrough (well restart really) The NPC only react to infestations that you have discovered and are SHOWN on the map outside your area. If you go off wandering to the next town and discover one don't leave it. I'm enjoying this game a lot. I've got 14 people in my community at the moment, 11 are friends out of which 6 are great stats. Marcus is an absolute beast later game if you give him heavy weapons spec. (or anyone with powerhouse ability) I like the whole community thing, It makes you really think about who you send out. Do you really want to risk your chemist or tool expert? I try not to unless i know they will be coming back lol
Lostcauz
Patch next week, no massive changes but fixes the "Too many infestations!" problem.
Hola fellow survivors. Just wanted you to know we submitted Title Update 1 to certification this afternoon. Title Updates have to go through a "mini certification" process, so it will be a bit before these roll out, but we wanted to let you know what was coming. We expect the update to be available next week. We'll keep you posted as we have more specific information. Here is what we've fixed: Workshop now repairs weapons and vehicles at game dawn rather than the next real-world day. Reduced cooldown times of commands in the Radio Menu, notably Words of Encouragement, Words of Inspiration, and Medical Advice. NPCs no longer get stuck behind the counter or on the stairs at the gun shop in Spencer's Mill. The "Too many infestations!" event will now only occur when there are too many infestations within within 500m of your Home, rather than anywhere in the world. The "Too many infestations" to-do item is now cleared when there are fewer than three infestations within 500m of your Home, rather than anywhere in the world. You must now be close to the ranger station for the Memento mission scene to play. Previously you would be teleported to the station if you left before the end of the mission. Community members will properly interact with Facilities in your home. Previously they would stop after a period of time. Feral zombie now properly dodges vehicles approaching at an angle. NPCs will now reliably reach warehouse between Mt. Tanner and Spencer's Mill when called to gather supplies. You can now punch out through the windshield of a vehicle if both doors are blocked. Zombies and NPCs no longer get stuck behind the grocery store in Marshall. NPCs now properly move to the proper location during cinematic scenes. Zombies no longer fall through floor in the Marshall courthouse. Zombies can no longer get under porch or floor at the Wilkerson's farmhouse. Fixed a few rare crash bugs. Fixed various translations bugs.
plisk
Ive had to restart mine after quite a few hrs playtime due to poor management on my behalf. Mainly due to the fact i was still learning how the game works. I got to a point where ALL my survivors died due to just one death by me on a low level character. If you die when its your last selectable character because everyone else has gone on a mission by themselves it classes them all as dead and says 'your entire group has died' :cry: It then gives you 2 random dudes with no stats or weapons at your base. This is where it went tits up for me as one would instantly go missing and the other tires pretty fast coz of no stats and there is nobody to swap him/her out with. This leads to them dying and the whole process starts over. I also couldnt retrieve any previous belongings as everytime someone died their backbacks would glitch through the floor and be unreachable. started again and i am doing much better this time round allthough i just lost the girl with the guns unfairly as she was at pretty good stats. The cook had decided to complete an infestation by himself with no weapons or guns. I had to try and save him (because of the food bonus) so took one of my decent characters. when she got there she stuck in an animation of trying to talk to him while she was then ripped appart by the infestation with 2 screamers, a ferral jumping thing and a hoard that was attracted to the noise. I was not happy but i'll take the loss as the cook made it home.(with only a slight moral penalty and -10 friend points) What i did learn is that if you ignore ferral zombie quests or infestations because you are busy collecting materials ect, your other characters WILL try and do them and go missing. If this character hasnt got many stats they will need rescuing or die later game. My downfall was my obsession with base building and ignoring ALL non story related quests. DON'T DO THIS.
Lostcauz
Almost had a absolute mare earlier when I went to smash a zombie against a large item using my car, the item turned out to be a gas tank and my car blew up and I got thrown out and was left on the floor fighting for my life. Smashing away at the A button, I just got away.
patrick_bateman
Wondeboy
Craigimt
Hmmm, so I found a couple of survivors to join my group but I have a slight problem. Instead of following me to go to the home base, they've ran and hid in some toilets. :lol:
Story of my life :D
:lol: :clap:
For more comments hit the forum →
Add Your Comment

September System Update for Xbox One rolling out – adds Media Player app, improved Party app, and more

Larry “Major Nelson” Hryb has announced that the September system update for Xbox One is now rolling out, bringing with it a variety of new features and improvements, such as a new Media Player app and an improved Party app.

The Media Player app allows playback of various different media files via an attached USB device, with support for DLNA home network media streaming “coming soon”. Xbox One’s Media Player will support more formats than Xbox 360, and will even have support for formats such as MKV “by the end of the year”.

Continue reading

From the forum (50+ posts)
Posted: by .
Lostcauz
It's happened to me and it's normally been down to the internal power surge protection, turn off at the wall and back on again.
sono
I assume this issue is a beta issue, I could be wrong but: My console has never had a problem, tonight I tried turning the console on using voice command (normal for me) and no response, I grab the controller and try turn it on, the controller light shows fine but still no response from the Xbox One. I walk over to the console and press the Xbox button; I hear a sound (the usual sound when you press the Xbox button) but again no light. I left it came back 10 mins later and pressed the button again, this time it worked. It's hard to explain what the problem might have been, at first I thought it may be installing something? maybe it was. Has anyone had this problem before? Edit: now my kinect doesn't work, odd. also I notice I was running this version last night:
Currently running - OS version released: xb_rel_1409.140822-2050.
Now my console is running: OS version: xb_rel_1409.140825.1928
Sean_Pirie
Thanks Tez - top man
Tezcatlipoca
Done :) [Don't know how long it will take though] ---- Friends tab has returned. Takes ages to actually show my Friends, though, which is something it's been doing since the start.
Tezcatlipoca
I'll send you one in a bit. Just booted up to find there's another update. [Plus my Friends tab vanished :? ]
Sean_Pirie
Anyone got a spare invite sitting around? :silent:
sono
gooner4life_uk
It's nothing to do with messages :lol: Just go to settings > system then it will show you if there is an update available or it will download automatically if it's a mandatory one.
Checked, no update available on the system screen I haven't downloaded one recently either. Might have downloaded itself.
sono
gooner4life_uk
It's nothing to do with messages :lol: Just go to settings > system then it will show you if there is an update available or it will download automatically if it's a mandatory one.
:oops:
gooner4life_uk
It's nothing to do with messages :lol: Just go to settings > system then it will show you if there is an update available or it will download automatically if it's a mandatory one.
sono
Ok, well the messages are deleted can I go through the beta app and install?
hallben
Don't know for sure. If I was you I would be either in or out. Messing with the system like that and knowing MS will probably result in a bricked console.
sono
I don't mind staying in the program they might release something similar to EA Access for beta preview customers again so don't want to unregister. Just want to know if my console will still update once official updates are released?
gooner4life_uk
sono
I deleted the update on purpose mind, it doesn't in anyway effect me when the official update is released right? I only wanted the beta program for EA Access, I don't care for preview updates ext.
You can open the Preview Program Dashboard and unregister your console to stop getting updates.
sono
I deleted the update on purpose mind, it doesn't in anyway effect me when the official update is released right? I only wanted the beta program for EA Access, I don't care for preview updates ext.
Tezcatlipoca
Anyone who had the email about the TV tuner preview had anything further? When I filled in the application, I think it said to expect to hear back in 2-5 days.
Tezcatlipoca
Danger Moss
Did anyone else get a message to download the beta version of the media player?
Yup. Not tried it yet, though.
Lostcauz
I downloaded it through quests where it asks you to test it.
Danger Moss
Did anyone else get a message to download the beta version of the media player?
Danger Moss
Born2beSlicker
Another update. Still no friends leaderboard thing in the home screen.
Haven't they already said that only a few people on the preview are getting that? No one else will get it until it comes out of beta.
Born2beSlicker
Another update. Still no friends leaderboard thing in the home screen.
Tezcatlipoca
Yup, I got the email just after 2am. Did the application half an hour later after I finished TLOU Left Behind. No guarantee to get one, but fingers crossed. I was surprised to get the invitation to apply. They'd already said on the preview forums that it was too late as they'd already selected the required small number of people.
Lostcauz
Check your email, MS are sending the TV tuner out to a select few to preview.
Tezcatlipoca
Just checked the forums. Those who were still on the 1408 preview will be getting 1409 "soon", but they've not yet put up a proper announcement. 1409 is still just with a limited number of people at the moment.
Tezcatlipoca
I'll try, but I doubt that will be an issue. They said on the preview forums that September's preview was starting with a limited subset, and that some people would be stuck on the August preview until that update went public.
gooner4life_uk
Tez, early August I had to re-download the beta app, and re-register I think, try that make sure you are still registered for it.
Tezcatlipoca
Now that August is public, hopefully those of us who were still on that will get September soon.
Danger Moss
Lostcauz
New update available now
Lostcauz
Fixes in this update: Wi-fi connection issues: This update has a fix for slow connection speeds over wi-fi, along with excessive lag. Audio popping/distortion issues with LiveTV: This issue is resolved in this update.
Nice one. I'll give them they're due they do fix faults pretty promptly.
Lostcauz
New update available now
Fixes in this update: Wi-fi connection issues: This update has a fix for slow connection speeds over wi-fi, along with excessive lag. Audio popping/distortion issues with LiveTV: This issue is resolved in this update.
Tezcatlipoca
Danger Moss
The latest update has effectively rendered it impossible for me to watch TV via the Xbox One. Sound constantly cuts out and the picture stutters. Ho hum.
But at least you can boot straight to TV! :) Oh... :? :x :lol:
Danger Moss
The latest update has effectively rendered it impossible for me to watch TV via the Xbox One. Sound constantly cuts out and the picture stutters. Ho hum.
Born2beSlicker
I want to be able to save edits without uploading. It just seems like spamming when working on multi clips over a few days.
Yeah this.
Born2beSlicker
I want to be able to save edits without uploading. It just seems like spamming when working on multi clips over a few days.
Lostcauz
One of the surveys on the preview dash is about DVR/upload and if they could do one thing this year, what you like it to be. Loads of choices including... -Unify recording, editing and viewing in one app -increase the length of time for "record that" or let me choose a length -After editing in studio, allow for background uploading Heard a few complaints about the above so might want to check it out so we can get the better ones sooner.
Born2beSlicker
Lostcauz
Born2beSlicker
I don't get why people use instant on mode. The benefit doesn't outweigh the uncertain paranoia. You should turn on auto-standby though if this keeps happening.
I have auto standby on, it's all broke.
Born2beSlicker
I don't get why people use instant on mode. The benefit doesn't outweigh the uncertain paranoia. You should turn on auto-standby though if this keeps happening.
Lostcauz
Woke up for work this morning, Xbox had turned itself on. Get home again, Xbox is back on again. :x
Lostcauz
The updates for this month are.. http://forums.xbox.com/xbox_early_acces ... 12339.aspx Snap center will appear in the coming months.
gooner4life_uk
I'm lost, I had an update to install, but it hasn't done anything that I can tell except given me the option for mini TV guide I don't have any Snap Centre, I cant snap friends still etc etc.
Harry
When all looks lost just break out some pirate codecs to keep those torrent lovers happy.
hallben
I am the same, the forum is littered with issues, so happy to wait a while.
Tezcatlipoca
Seems I'm one of those still in the August preview :( No system update for me - still on 140808something, with no update available.
Lostcauz
In the demo at Gamescom, they said the announced features would be coming in the following months so it's quite impressive that a lot are coming in September. A lot of people in the first wave normally (who have the new friend tab) are still in the August preview, finishing testing since that hasn't gone public yet. The new update creates popping/static while watching TV, I've had to disconnect my sky feed.
Tezcatlipoca
Not tried it yet (wife watching some sort of athletics :( ). Looking at the list, there's some stuff missing compared to the first announcement (e.g. Snap Centre), but there's also some new stuff not mentioned before (e.g. Party app update, multi-delete of Game DVR clips, bandwidth monitor). Britxbox - Xbox One System Update Preview – Media Player app, improved Party app, and more
Lostcauz
The tv mini guide seems pretty decent, press select (whatever it's called now) and it pops up.
Tezcatlipoca
September preview is rolling out. http://majornelson.com/2014/08/15/xbox- ... w-members/ http://news.xbox.com/2014/08/xbox-one-s ... er-preview Looks like all the stuff mentioned earlier in the week.
Tezcatlipoca
Britxbox - Upcoming features for Xbox One include a USB & DLNA Media Player app (with MKV support) and the ability to stream TV to SmartGlass
Lostcauz
Theres a video that shows off a few of the new announced features.
hallben
[color=#FF0000:26e13i5a]D L N A[/color:26e13i5a] :D
Lostcauz
Preorder/predownload starts with forza horizon 2, they had fifa 15 on screen alongside it but don't know if they mentioned it.
Tezcatlipoca
MKV!
For more comments hit the forum →
Add Your Comment

Assassin’s Creed Unity delayed to November

rsz_assassins_creed_unity_leapoffaith_hoteldeville_618x348

Ubisoft has announced that Assassin’s Creed Unity will now be released on 11 November (US) / 13 November (Europe), rather than its original worldwide release date of 28 October.

The date change means that Ubisoft’s new-gen-only Assassin’s Creed Unity will now be released on the same day as the last-gen-only Assassin’s Creed Rogue, which is still due out in the US on 11 November but has had its European release shifted slightly to 13 November.

Continue reading

From the forum (50+ posts)
Posted: by .
Tezcatlipoca
Meh. I was going to wait anyway - far too many games out in October/November. I'll get this in the new year, like I did Black Flag.
NighteyesUK
It looks decent, but only decent.
MoBiUGeArSkIn
ALIEN: Isolation for October. Nuff said.
NighteyesUK
One week before Dragon Age.... nnngggghhhh. October has suddenly turned shit for games.
MoBiUGeArSkIn
I'm actually please with that. Give these games some space!
Lostcauz
Delayed until November 14th http://blog.ubi.com/assassins-creed-uni ... vember-11/
Tezcatlipoca
Does look good :) I think I'll wait before I get it, though. So many other things out. I'll probably do what I did with Black Flag and get it at a quieter point in the calendar. Britxbox - Assassin’s Creed Unity – 11 minute solo gameplay demo from gamescom 2014
MoBiUGeArSkIn
That looks awesome! Great as the majority of the games have been, none of them actually had assassination missions that weren't on rails. Multiple routes, optional objectives, freedom within the game space. These are all very good things.
Tezcatlipoca
11 minute gameplay trailer from a couple of days ago. Shows an early assassination, using the new "blackbox" system and improved stealth and parkour.
MoBiUGeArSkIn
Its not a reaction to negative press. That's just an idiot way for sites like EG to perceive it. I actually stopped reading that site some time ago but checked it, out of curiosity. Oh... They had a little field day with this trailer. Not playable! Merely a love interest! A damsel to be saved! Hells horses. ZERO context. ABSOLUTE ignorance. A full article. Pathetic. Aside from being the second CG AC franchise trailer from Ubisoft to feature Woodkid, the biggest news here is that this mysterious woman Arno is fighting alongside is a Templar. Arno himself trained by a Templar. So it looks like they will further muddy the waters of the relationship between the "heroes" and "villains" in this franchise. Which was the best thing about the story in AC3. Where is the editorial about that? Oh wait! That would actually be worthy of someone's time but probably wouldn't bait as many clicks.
PreachedMONKEY
Why is this a good thing? If this is a reaction to negative press... it's just pandering. That really isn't a good thing. If they want to be inclusive or whatever then surely it's better to design a game that is like that from the start rather than rush it and come off half arsed near the end of it's development?
MoBiUGeArSkIn
There's nothing to criticize though, and that's the bloody problem! You've just got shit press like EG with a desperate click bait agenda.
hallben
I certainly respect the amount of work going into something like this, and yes, writing an article is considerably easier than making a game. But that does not mean criticism isn't valid. Criticism should happen in relation to all media, hell it should happen in relation to anything that matters to anyone. Criticsm helps to change, evolve and improve. Would you do away with all of it? Just because this isn't and issue you agree with that does not make the criticsm any less valid.
MoBiUGeArSkIn
Because its a condescending attitude and manifests itself as an attack on the studio and the work people put into these products for years. It takes a shit ton of effort, money and coordination on a global scale to produce something like this. And no talent whatsoever for a site like Eurogamer (for example) to produce click bait over an imagined slight.
hallben
My word dude, people care about female representation in games. Why does that bother you so much? They are not talking about removing anything you love about games, just adding a little of what they can relate to. What the hell is the big deal with that?
MoBiUGeArSkIn
Why? They went into E3 to highlight the setting and the coop. Its a marketing campaign. These things are staggered and there is ZERO reason for them to reveal anything until their agreed schedule says so. All the while, a pocket of the internet plays the smallest violin in the world and Ubisoft gets on with its business. Its sad.
hallben
Dude, I am not intimating any of that. You brought all those issues to the party yourself. All I am saying is that now they are highlighting her. Perhaps they should have been a little more forthright in the beginning. All I am suggesting is that the marketing seems to be designed to appease.
Harry
pffffffffff Dude :face palm: it's not exactly hard to motion capture someone washing dishes is it! More than likely, she's going to be a DLC item you can place in the kitchen in your virtual home. If they bring back the property stuff that is.
MoBiUGeArSkIn
hallben
Opinion is just that. I thought you might appreciate it and dude, a lot of people care.
I look around the select few sites desperate to set a fire and the people that "care" think Ubisoft has buckled under their pressure. Yeah. In a month Ubisoft has... Written a character into their story Designed her Locked down a script, cast an actor to provide a voice and full motion capture Mass produced a statue for sale Oh, and hired an author to write a fucking FULL NOVEL all about her Not bad going for month, with the game obviously in spit n polish mode for release in literally 8 weeks. The people that care... Pretty stupid.
hallben
:D Oh this doesn't mean the option is there, don't get me wrong. It just means GIRLS.
Harry
It's cool the option will be there but i'll stick with the male character. I always find the female characters are generally slower, really bad at jumping, have less health or stamina, and carry less ammo and weapons.
hallben
Opinion is just that. I thought you might appreciate it and dude, a lot of people care.
MoBiUGeArSkIn
FFS why post dumb shit like that? Ubisoft doesn't need to court controversy with their BIGGEST IP EVER. Nobody cares!
hallben
BXB -Assassins Creed Unity – See We’re Not Sexist
MoBiUGeArSkIn
MoBiUGeArSkIn
MoBiUGeArSkIn
That's really cool!
Hell yeah!
Tezcatlipoca
MoBiUGeArSkIn
Looks like they're going after stealth again, which is cool. Fantastic as Black Flag is, it was a huge departure.
Harry
I will most probably buy it because it looks so amazing. I worry it'll be as shit as watchdogs. I don't understand why they couldn't do French accents. I can't fucking stand pre order bullshit any longer. FUUUUCK OOOOOOFFFF
MoBiUGeArSkIn
YEAH!
NighteyesUK
Yeah, Harry ... just ... whut? The first game was proper wank. The games have improved and changed a lot over the years. Black Flag is a superb game.
MoBiUGeArSkIn
If you played so much of the first game I don't know why you'd need to ask the question. Aside from the fact that they are all open world games and share a structure, AC1 is the only sore spot. It was repetitive, limited and small in scope. All the things AC1 didn't deliver were applied to AC2 and subsequent sequels have gone on to remix and refine the core mechanics to a point of perfection. It's why the series has generally scored so well over numerous instalments in a relatively short amount of time.
Harry
MoBiUGeArSkIn
Harry
They just need to make a decent game within it.
They've done that countless times already. Biggest question mark over this, for me, is that after "Black Flag" did something kinda wild with the formula, will going back to a more classical AC feel a bit... Backwards? Certainly looks incredible, and they've clearly made changes to all the control systems. So it'll be fresh on a technical level. Familiar in terms of content though? I pre-ordered today regardless. Of all the sequels coming out of E3 this year, ACU is the one I'm most excited for.
What was so wild about black flags take on the formula then ? I just don't get it . People keep telling me AC 1 was a terrible game and how much it's changed and how much better it is. When I played Black Flag I was instantly bored because it was cut and paste what I remember from the first game (which I liked and thought was revolutionary on a technical level but then played to extinction) Surely changing cut scenes and art isn't enough to fool you guys?
Floyd
The only reason I tolerated the age old assassins creed mechanics in AC4 was the pirating boating action. It doesn't hope pretty it looks, if its the same old game with the same old mechanics. But anyway, I haven't even gone next gen yet, so what I know. :D
MoBiUGeArSkIn
Harry
They just need to make a decent game within it.
They've done that countless times already. Biggest question mark over this, for me, is that after "Black Flag" did something kinda wild with the formula, will going back to a more classical AC feel a bit... Backwards? Certainly looks incredible, and they've clearly made changes to all the control systems. So it'll be fresh on a technical level. Familiar in terms of content though? I pre-ordered today regardless. Of all the sequels coming out of E3 this year, ACU is the one I'm most excited for.
Harry
UBI have no trust from me but i'll hand it to them. That engine looks shaweet. They just need to make a decent game within it. Are we all doomed to play open world games forever now?
MoBiUGeArSkIn
What you chattin' about, the new gameplay engine is freakin' beast. After the upgrade of AC4 I wasn't honestly expecting that big of a jump, but we're seeing one. Ubisoft bringin' the pain to E3 yet again. That company is made of win. [u:3n20qx4f]Expensive Version[/u:3n20qx4f] (though you can bet the regular one will retail for £60)
Super pumped for this one.
NighteyesUK
Very good trailer, shame the game doesn't look as good as that footage. Maybe in the next gen, eh? But I am excited for this game.
MoBiUGeArSkIn
Tezcatlipoca
Danger Moss
Born2beSlicker
Is it really that bad? Should I try AC2 again (it was GwG)? Should I jump to a recent one? Should I wait for FC4 or get Fc3 for £5? Do I need to stop over thinking it?!
AC 4 is a great starting point for people new to the series and you can get it for Xbox One. Although it would be a shame not to at least try Ezio's story line. FC4 is ages away and FC3 was awesome, so you definitely should try it. Yes definitely.
AC4 is awesome! :D
MoBiUGeArSkIn
It's really easy to just ignore the surplus in AC games, and just stick to the main storyline. That's what I do. Only after that's done do I go back. Can't agree with earlier comments about multiplayer sapping resources. That's just a myth. In a lot of cases, outside of Ubisoft, other developers are pulled in to create multiplayer components. Like with Bioshock 2 or, more recently, Batman: Arkham Origins. Heck, even Terminal Reality had multiplayer provided by an outside studio on Ghostbusters.
Born2beSlicker
But WD is faster and more condensed. It's far easier to go from one to the other.
hallben
SO crazy. I may have said as much when you both brought this up on the podcast. You are absolutely over thinking it. You really don't need to do all of it. Watch Dogs is almost identical in scope as AC 2.
Born2beSlicker
As I said. I got half way through both FC3 and AC2. Liked them both, ran away from both because their scales were so vast.
NighteyesUK
I believe the Ezio trilogy is AC II, Brotherhood, and Revelations.
Danger Moss
Born2beSlicker
Is it really that bad? Should I try AC2 again (it was GwG)? Should I jump to a recent one? Should I wait for FC4 or get Fc3 for £5? Do I need to stop over thinking it?!
AC 4 is a great starting point for people new to the series and you can get it for Xbox One. Although it would be a shame not to at least try Ezio's story line. FC4 is ages away and FC3 was awesome, so you definitely should try it. Yes definitely.
Born2beSlicker
Is it really that bad? Should I try AC2 again (it was GwG)? Should I jump to a recent one? Should I wait for FC4 or get Fc3 for £5? Do I need to stop over thinking it?!
Colonel Red
I totally get where Mark is coming from. Just calling the doctor now.
Mr C
I take the Assassins Creed games slowly dipping in and out. It often takes me 6 months to complete and AC game. That way it never feels like a chore and I can do loads of the side stuff
For more comments hit the forum →
Add Your Comment

Titanfall Game Update Six announced – will add Pilot Skirmish 8v8 mode with no AI and no Titans

rsz_export

The official Titanfall website has announced that Titanfall Game Update Six will add a new Featured Game Mode called Pilot Skirmish, which is an 8v8 mode that has no AI and no Titans.

Game Update Six will also make Marked For Death a permanent game mode. Marked For Death was introduced via Game Update Four as Titanfall’s first Featured Game Mode. Respawn had originally planned to rotate it out, but said that the mode’s “enduring popularity” had convinced it to make it permanent.

The as-yet-undated free update will also make a variety of other improvements, changes, and fixes to the game – the full list is available at the Titanfall website.

From the forum (50+ posts)
Posted: by .
Born2beSlicker
That sounds cool. The human vs human combat in TitanFall is so damn good, having more players in the match will be interesting.
Lostcauz
8 vs 8 pilot only mode coming in the next patch, No Ai either. http://titanfallblog.com/2014/08/28/upd ... no-titans/
Tezcatlipoca
Britxbox - Titanfall: Frontier’s Edge DLC and Game Update Five released for Xbox 360
Danger Moss
TitanFall has been available digitally for less on cdkeys for a while now. http://www.cdkeys.com/xbox-live/games/t ... gital-code It's also been available on disc for around £30 for ages as well.
Mr C
The first lot of DLC is reduced too.
Born2beSlicker
Microsoft has cut the price of Titanfall in half this week - from £54.99 to £27.50.
Tezcatlipoca
Britxbox - Titanfall: IMC Rising DLC announced by Respawn at gamescom
Born2beSlicker
Yeah, the amount if content is fine with me because it's all so well made. The only thing that bugs me is the international fragmentation.
Tezcatlipoca
"isn't enough game there"? :? I've put a fuckload of time into it, and expect to put a fuckload more in. Loads of maps (even without the DLC), varied gametypes, lots of challenges to keep you trying different loadouts...
gooner4life_uk
I played Titanfall on Friday, so disappointing, it promised so much and delivered so little, there just isn't enough game there to justify the cost and the hype, definitely the right base to build a franchise on, but this should have been bundled with the Xbox One imo or heavily discounted.
Tezcatlipoca
Hit gen 5 last night :) I'll probably give Titanfall a bit of a break now, to concentrate on some SP stuff like TLOU:R.
Tezcatlipoca
Had a quick session on Frontier's Edge last night after the cinema. Pretty good, but I think Swampland's better. The hotel map, Haven, reminded me a bit of BF4's Hainan Resort. Also finally finished the last challenge for hitting gen 5 - critical hits with the fucking charge rifle. Just need to get from 48 to 50 next.
Craigimt
I still haven't got through gen 1. I think I'm level 30 odd. :lol:
Born2beSlicker
I care! I've been waiting for TU5/DLC this week to start my Gen 4.
Tezcatlipoca
I'm looking forward to the new maps, and it'll be nice to get Credits for all the Burn Cards I don't want. I'm edging towards Gen 5. Level 40something... 47 maybe? One challenge left to finish - critical hits with the Charge Rifle. It's a pain, but a lot better than the bloody Railgun challenge for Gen 4.
hallben
I am sure I shall jump on with the update and give it a whirl.
Tezcatlipoca
Well, I still care about Titanfall, even if no one else does! :lol: :(
hallben
The last 8 replies in here are you Tez. You go dude!
Tezcatlipoca
Britxbox - Titanfall Game Update Five detailed – adds Daily Challenges plus in-game currency and Black Market
Tezcatlipoca
Britxbox - Titanfall: Frontier’s Edge and Game Update 5 to be released on 31 July, update adds in-game currency and Black Market
Tezcatlipoca
It's late and I'm on my phone, so I won't do an article on this until after work tomorrow, but... Titanfall - The Black Market www.titanfall.com/uk/news/titanfall-the-black-market Buy/sell Burn Cards and Titan Insignias, earn in-game Credits through playing, etc. etc. But, don't worry - NO MICROTRANSACTIONS.
Tezcatlipoca
Britxbox - Titanfall: Frontier’s Edge – Haven map revealed No release date yet, but there's a live stream on Twitch tomorrow: http://www.twitch.tv/titanfall
Tezcatlipoca
Britxbox - Titanfall Game Update Four released for Xbox 360 on 21 July
Tezcatlipoca
Britxbox - Titanfall: Frontier’s Edge – Export map revealed
Tezcatlipoca
I'm somewhere over half-way through Gen 4 now. The Regen challenges to hit Gen 5 are a mixed bag. I had expected that the two for the Longbow DMR Sniper would be a pain, as I thought it would be an annoying gun to use due to the game's speed and the size of the maps, but I actually found myself really enjoying it and have had some great kills. I really don't like the Quad Rocket for the Titan, though. That one will be an annoying one... Although not as annoying as the Railgun! Also have to get a certain number of kills with the RE-45 Autopistol, which isn't actually too bad. The other challenge is for the Charge Rifle, which I've not unlocked yet.
Tezcatlipoca
Britxbox - Titanfall: Frontier’s Edge – Dig Site map revealed
hancocaj
Even more impressive!
Born2beSlicker
Nope, the plane took off. I seem to have killed them before they got in.
hancocaj
They were all in the plane and you blew it up!? Impressive!
Born2beSlicker
I'm on the verge of Gen 4, myself. I had a quick game whilst my dinner was cooking as the matches can be so fast. How did I do that?!
Tezcatlipoca
I finally hit Gen. 4 at the weekend. The Satchel challenge became a lot better once I took Slicker's advice about using them with Dead Man's Trigger on Hardpoint :) Rail Gun was a fucking pain, though!
Born2beSlicker
Two games I love and still play. Weird how people have such different experiences.
sono
This game is the biggest disappointment of the gaming year so far followed closely by Watch Dogs.
Tezcatlipoca
Cool. Should be Aug/Sep release, I think, based on what Respawn has said before about how it's spreading out the DLC.
Born2beSlicker
True that. I like TitanFall's art style. Despite not technically being impressive, it looks pretty.
Harry
cool artwork
Born2beSlicker
New DLC announced. Not a lot of information other than it exists.
hallben
I might also be about Tuesday.
Colonel Red
I'll tentatively raise my hand for Tuesday.
Craigimt
Anyone free Tuesday night or maybe Thursday to have some games? Only nights I'm off next week so I wanna try and get some games of this since I haven't played it in ages.
Tezcatlipoca
I gave Marked for Death a go this evening. I really like it. It makes a nice change from the usual modes.
MoBiUGeArSkIn
Here is how I spent my Sunday...
Born2beSlicker
Not only is it one of the best multiplayer games. It's also the best game to advance the CoD style of shooter whilst breaking away from some of it's conventions. I'll always phase into TitanFall when I don't have other games or feel like mindless fragging. The only competition for me this year for FPS multiplayer is Halo MCC.
MoBiUGeArSkIn
I've been enjoying Titanfall the past couple of days. Still Gen 1 (lvl 47) but, now that all the bluster has died down... It is actually a very good game. And whilst I don't think it is the revolution that many press outlets made it out to be, it's certainly one of the best multiplayer offerings out there.
Tezcatlipoca
Yeah, East US was the one I was playing on. No noticeable lag issues.
Born2beSlicker
I'm glad the DLC now has achievements. Gives me more to do on the path to Gen 10. East US seems to be good when EU is dead.
Tezcatlipoca
Back on this last night and the night before. It's nice having a larger Burn Card deck! Matchmaking does seem much improved, although depending upon what time you play there can still be a long wait for an actual game. As I was playing quite late last night, I switched servers to the US as the EU server was taking far too long to find anyone. Once it did, though, the teams were well balanced. Challenge tracking is very handy for regen requirements.
Tezcatlipoca
Britxbox - Game Update Four released for Titanfall
Tezcatlipoca
Yeah, it can be really fucking annoying. I need to get back into this now I've finished the campaign for Watch_Dogs.
Born2beSlicker
Hopefully this means I can get EU/UK matches without needing to wait for ages. Still enjoying this game a hell of a lot but the matchmaking is so bad.
For more comments hit the forum →
Add Your Comment

Destiny digital download now available for pre-order and pre-download on Xbox One

rsz_digtial_guardian_edition_-_updated_-_final

Xbox Wire and Larry “Major Nelson” Hryb have announced that the digital download of Destiny is now available for pre-order and pre-download on Xbox One, via the Xbox Store on the console and also via store.xbox.com.

The standard £54.99 Destiny Pre-Order Edition comes with the game, plus access to the Vanguard Armoury and Emblem pre-order bonus.

Continue reading

From the forum (50+ posts)
Posted: by .
MoBiUGeArSkIn
Within twitter, I found some conversations about review copy. They didn't specify when they could post reviews, just "next week". I wouldn't be surprised. But maybe they mean itll be an "in progress" type thing, which happens with MMO's
Tezcatlipoca
Where'd you hear about the embargo, Mobi?
MoBiUGeArSkIn
The disk based LE is £75 on Amazon you crazy lot.
hallben
Can't you guess... A certain someone bought the £85 digital version...
NighteyesUK
What?
hallben
NighteyesUK
Anyone buying this digitally at UK prices needs their head read.
:wtf:
Tezcatlipoca
NighteyesUK
Anyone buying this digitally at UK prices needs their head read.
Tezcatlipoca
MoBiUGeArSkIn
Embargo for reviews apparently lifts next week.
Where'd you find that out? I've tried Googling, and all I can find is stuff about the original embargo back in April or whenever. I'm so tempted to hit the "Pre-purchase" button, but part of me wants to see some reviews beforehand.
Tezcatlipoca
US prices don't include sales tax, whereas UK prices always include 20% VAT... ... although even with a full 20% slapped on top of the ~£53 a straight conversion gives you, the US price is still ~£20 cheaper... And of course it doesn't actually get that slapped on top. So, yeah, we get shafted again.
hancocaj
The US store version is $89 for the big one...which is £53 according to google... US store seems the way to go!?
Tezcatlipoca
Britxbox - Destiny digital download now available for pre-order and pre-download on Xbox One
Tezcatlipoca
Yup. http://news.xbox.com/2014/08/games-dest ... e-download
hallben
Lostcauz
Up for pre-purchase, standard version is £55.
Are we getting charged immediately?
Tezcatlipoca
£84.99 for the Digital Guardian Edition... https://store.xbox.com/en-GB/Xbox-One/G ... ilsSection
Born2beSlicker
It looks like it will pre-load as well.
Lostcauz
Up for pre-purchase, standard version is £55.
MoBiUGeArSkIn
Heretic! Diablo 3 is the best thing in ages with that expansion bolted on. My Gods. The momentum of character progression, the constant push to become the ultimate killing machine, and the satisfaction to be had as you dominate mobs that would have flattened you 30 minutes ago. Not to mention the overall design. Everything is, functionally, perfect. That game, man... That game. If Destiny can incorporate those feelings into an FPS with an equally high degree of polish I'll be well happy.
NighteyesUK
MoBiUGeArSkIn
Bungie is an excellent studio though, I'd expect that those wanting to invest in this will be served up a feast. Technically, you can beat Diablo 3 in a handful of hours. If Bungie can find a similar sweet spot for their end game the fun should never stop.
That's what I'm banking on, there being enough content in those four key areas to warrant the price-tag. Your comment about Diablo 3 is also the reason I have no intention of touching it with a ten-foot fucking pole. It's a loot 'em up with a shit story, but some nice pretty colours. Thanks, but ... :lolno: And yes, I am going for the disc version. The online prices are fucking ludicrous.
MoBiUGeArSkIn
Nobody else stumping up for a disk copy? With digital prices so high the LE editions don't look so expensive.
hallben
There is a listing for this on the UK store front with multiple versions detailed. I suspect it will be available to pre-purchase soon.
patrick_bateman
Will be picking it up on 360. Enjoyed the beta. Only game I can compare it with is borderlands although It won't be as good as that. I'm more excited for new borderlands tbh
MoBiUGeArSkIn
NighteyesUK
Yeah, I'll admit to to still being a little narked at only four locations to begin with. I was expecting an entire solar system. But the game really got its hooks in me during the beta; I'm well excited for more. :)
Its funny to me, because the people who might not be interested in the end game still get a 20 hour campaign and multiplayer. Which automatically puts it beyond many other FPS games, if the length is true. Bungie is an excellent studio though, I'd expect that those wanting to invest in this will be served up a feast. Technically, you can beat Diablo 3 in a handful of hours. If Bungie can find a similar sweet spot for their end game the fun should never stop. Embargo for reviews apparently lifts next week.
Tezcatlipoca
US pre-load has been pulled.
NighteyesUK
Yeah, I'll admit to to still being a little narked at only four locations to begin with. I was expecting an entire solar system. But the game really got its hooks in me during the beta; I'm well excited for more. :)
MoBiUGeArSkIn
Seen some buzz online about the game length but I'm a bit perplexed. Ultimately, its the end game content that will power this title. The campaign, if what they say is true, runs for about 20 hours. Obviously you've got competitive multiplayer in there. But its what happens to your character after, where you continue to level in that end game, that matters. And we still don't actually know everything about that.
NighteyesUK
I'm rather excited actually. :D
Mr C
I quite enjoyed the beta of this but am not excited this at all. That'll probably all change when it drops through my letter box though
Lostcauz
Preloading is up for this in the US now, unavailable here at the moment. There are about 3 or 4 editions with different bits of content.
MoBiUGeArSkIn
GOLD!
I am mega pumped. Enjoyed the Beta so much. I'm going to be in this thing deep.
Tezcatlipoca
Ghost took the ALS Ice Bucket Challenge...
Tezcatlipoca
MoBiUGeArSkIn
That guy wasn't in the zone. He BECAME the zone.
Harry
yeah thats why FPS multiplayer is no fun :lol:
hallben
:o :shock:
Danger Moss
MoBiUGeArSkIn
It takes seconds to join a fire team if you like the way a random is playing. Its all I did during the beta, I didn't even play with friends. Non issue. Its different on PC MMOs purely down to the massive numbers of players in any given environment. Bungie has done well to pull back the visual information that makes MMO interactions cumbersome.
Really? Every time people would rarely accept my invites. Is it possible just to join someone?
Tezcatlipoca
I had a great experience playing with randoms on the Strike mission.
MoBiUGeArSkIn
It takes seconds to join a fire team if you like the way a random is playing. Its all I did during the beta, I didn't even play with friends. Non issue. Its different on PC MMOs purely down to the massive numbers of players in any given environment. Bungie has done well to pull back the visual information that makes MMO interactions cumbersome.
Danger Moss
Halo 2 was in the days before party chat. Having something like proximity chat in an MP game today would be largely redundant. I mean who wears a headset these days unless in a party with friends? Text chat or some way of displaying your up for forming a random fire team would be handy in Destiny though.
Born2beSlicker
Yes, it means proximity. Halo 2 had the fantastic addition of being able to hear both teammates and enemies when you're within a certain range (50 feet I think?), so you could overhear enemy chatter as well as talk to teammates without the whole team hearing stuff only important to your area of the map. No other game since (on console) did this and I don't know why. You wouldn't have thousands of people screaming in your ear. You'd only hear who's near you, like a social bubble. In the tower it could be an issue but on missions, you only had a couple of people phased into your area anyway, so the amount of unwanted noise would be small. I'm not an MMO guy but I'm under the impression the point of an MMO is the social aspect. Forming guilds, meeting people, questing with people in the area. The phased in players are meant to give the impression that it's a real place and you're not the centre of the universe. For a game that wants you to be social with gestures and the MMO/raids mechanics, it's odd that you can't befriend people before forming a fire team. You essentially have to guess if the random dude is legit and form the team blind, before getting to know if they're somebody you want to play with. If you have a team of friends, then it's a non-issue. However, to me it's a weird oversight because it goes against the potentially social aspect that games like Phantasy Star, WoW and others manage to click into.
Danger Moss
I'd assume proxy is short for proximity. As it definitely lets you chat to fire team members. But yeah, I certainly wouldn't want thousands of dickheads screaming in my ear. With regards not being able to play with randoms in the 6 player stuff. It is kinda lame but I'm guessing if your not all communicating effectively then there's no point playing them.
Born2beSlicker
I meant the area. It is hard to make friends with ransoms to form fire teams, if you can't chat to them prior to it.
MoBiUGeArSkIn
Do you mean people in the area or people in your fire team? Because if you mean people in the area... there's an obvious reason for that.
Born2beSlicker
Where? It's widely established online (by complaining) that Destiny lacks proxy chat.
MoBiUGeArSkIn
You can?
Born2beSlicker
I thought it it sucked that there's no proxy chat. You can't talk to the ransoms that are phased in. What's the point then?
PreachedMONKEY
I say it's bad. Part of any multiplayer experience is teaming up with new people. This nueters the social aspect a bit.
MoBiUGeArSkIn
Bad. There's been a huge backlash in some places because, apparently, it can be really hard to get 6 friends together omline. I mean... Yeah, maybe... But if you post this on a chat back... Where there are 800 comments... You could play with some of them? And the game itself. Its not like you can't easily make new friends in there... Its an MMO not an MM... Oh wait.
hallben
Good or bad? I think its a good idea. I barely want to play with randoms as it is.
MoBiUGeArSkIn
The Internet reaction to Raids being friends only is hilarious.
For more comments hit the forum →
Add Your Comment

Super Time Force among Games with Gold for September

STF_title

The Xbox Live Games with Gold service continues to offer good games as a reward for your continued membership of Xbox Live Gold. Microsoft have announced the games for September 2014.

On Xbox One: Super Time Force is the new free offering, starting September 1st to 30th, along with Crimson Dragon which will remain free for another month.

On Xbox 360: Monaco: Whats Yours is Mine will become free from September 1st-15th and Halo: Reach will replace is on September 16th-30th.

[Source: Xbox Wire]

From the forum (50+ posts)
Posted: by .
Born2beSlicker
It is pretty shitty. At a guess, I think the reason why it is happening is because the amount of games on Xbox One is quite low. Making two deals a month with publishers/developers to make their game go free for a month when it's less than a year old is probably a hard sell, hence why so far they focus on the "XBLA" sort of games. It also explains why PS+ also hasn't really looked at big retail games on PS4 yet either.
Danger Moss
Born2beSlicker
They seem to have one game overlap for a second month.
It's bullshit. When GWG was announced for Xbox One they gave the impression we where getting 2 games a month. When in reality we're getting 3 every 2 months.
Born2beSlicker
They seem to have one game overlap for a second month.
Danger Moss
Wait. Crimson dragon was one of last months games. :? I bought STF when it came out and don't regret it. It's a superb little game.
Harry
I bought a couple of games that eventually went on to ps plus. Fez and trine, I was just happy for the people who overlooked those games to give it a try. I really don't care that I spent money on them, I don't feel chested in the slightest. I might be bummed if I already had both games but sony are doing well by adding new releases not currently available. What slicker said is so true , I have friends that download these games and delete them even before they know anything about them. It's sad because it's narrow minded. I like to get into the developer head and take inspiration from these games.
Born2beSlicker
I think the PS+/GwG/Steam Sale/Steam Weekends/Origin Game Time/App Store sale programs that are now common place are a very fascinating thing in the current games market. I'd love to see broader reaching research on how it directly impacts sales/revenue as it's a complex situation with many variables. There's absolutely a "I'll wait until it goes on sale/PS+/GwG" mentality among knowledgeable consumers now. However, does that mean if it didn't exist that they would have paid full price previously? It's possible but I never agreed with the old notion that piracy = a lost sale. Like discounts, free games and piracy - sometimes people just won't make the jump on your product when it's full price. I wasn't ever going to buy Super Time Force because I didn't dig the XBLA demo. Getting it for free means I have more incentive to check it out properly and the developer gets compensated, money they would never have gotten from me otherwise. Another thing I would love to see is how PS+/XBL Gold discounts are agreed upon and how that specific discount impacts sales revenue. It's very possible that these promotions do directly harm some companies while benefiting other companies. The great thing is that the monetisation of games is no longer a static proposition. We've seen games go from full RRP to cut-rate to F2P and back again and they all have different versions of success and complete destruction.
hallben
Sure, but who's to say if that equates to the loss of revenue created by the mentality of lets wait for Games for Gold or +. I would think that the developers probably jump at the nominal payment considering the title may have under sold due to the mere existence of the program. Of course I am not saying you should buy bad games such as Strike Suit Zero, but Super Time Force is an excellent game and deserves to be purchased at full price!
Born2beSlicker
You don't think Microsoft/Sony compensate the developers when their game goes on promotion? My problem isn't with people buying games, I buy games all the time. My call out is when people impulse buy games and then don't invest the time in that product. There's nothing wrong with it, its your money, it just seems like a waste to me.
hallben
Born2beSlicker
New games announced. Xbox One: Super Time Force & Crimson Dragon Xbox 360: Monaco: Whats Yours is Mine & Halo: Reach Suck it Red and Ben! Practically every game you guys impulse bought is becoming free for me. :lol:
I stand by this one especially. I prefer to support devs that deserve it. The culture of waiting for games to go super cheap or become free will only hurt the industry in the long run.
Colonel Red
Born2beSlicker
New games announced. Xbox One: Super Time Force & Crimson Dragon Xbox 360: Monaco: Whats Yours is Mine & Halo: Reach Suck it Red and Ben! Practically every game you guys impulse bought is becoming free for me. :lol:
No beef, I'm just glad everyone gets the chance to enjoy STF. It's a stellar platform-shooter.
Born2beSlicker
This is why people need to listen to me!
Tezcatlipoca
:lol: I think the only one I bought was Strike Suit Zero.
Born2beSlicker
New games announced. Xbox One: Super Time Force & Crimson Dragon Xbox 360: Monaco: Whats Yours is Mine & Halo: Reach Suck it Red and Ben! Practically every game you guys impulse bought is becoming free for me. :lol:
Lostcauz
Need for speed has been added to DWG at 50% off (£27.50), not sure why it wasn't reduced to begin with alongside the DLC.
F2
If the rumours are true the reason all the Need for Speed add ons are on sale is that the game will be getting added to the EA vault very soon
Tezcatlipoca
Shitty week, unless you only have a 360 and want Guacamelee. Britxbox - This week’s Deals with Gold, including 50% off Guacamelee! STCE for Xbox 360 There's also some sort of Binge Watch and Play sale, but I don't think we get it. None of the games linked have a marked discount, and the link for the video sale doesn't work.
Tezcatlipoca
Britxbox - This week’s Deals with Gold, including 33% off Trials Fusion for Xbox One, plus a Rockstar sale for Xbox 360
Lostcauz
Metal gear ground zeroes is £12.40 this week, along with the titanfall expansion, expedition at £5.59.
Born2beSlicker
It is better than RE6. Though so is being accidently golden showered at a sauna by a dude twice the age of you.
Danger Moss
Born2beSlicker
Did not care for Revelations at all. It starts well enough but quickly gets boring and the 3DS restrictive design shines through fast.
I remember liking the demo but was then put off by it's meh reviews and £40 price tag upon release. Can't go wrong at that price though and it cant be any worse than Resi 6 right?
Born2beSlicker
I picked up Remember Me, too. Probably my next game once I'm finished BF4's campaign, which should be done today. Did not care for Revelations at all. It starts well enough but quickly gets boring and the 3DS restrictive design shines through fast.
Danger Moss
Picked up Resi Revelations and Remember Me from the capcom sale for about £5 each. Should help fill the void until Destiny. The opening hour or so of Remember Me is superb.
Born2beSlicker
Don't waste your life on boring games. It's not worth it.
Lostcauz
I saw major nelson post that some MS published titles would be getting a permanent decrease tomorrow but it noted for US/Canada, hopefully we see that here soon.
Tezcatlipoca
Oh... Spartan Assault - I've got that sitting unfinished too, for the same reason :lol: Fuck it. I'll just start Guacamelee! No point wasting time on a tedious game for the sake of it.
Danger Moss
Neither, particularly in the case of download only games I've paid for. I have Spartan Assault and Strider sitting only 50% done and I paid full price for them. A part of me wants to play them. But then I remember how shit they are.
Tezcatlipoca
Oh, I know I should. But I don't like leaving games unfinished, although in this case perhaps I should just go "fuck it" and never touch it again.
Danger Moss
Oh fuck no. Play Guacamelee its sublime.
Tezcatlipoca
I feel I should finish it before I play the other "arcade" games I have like Guacamelee!, Rayman, and Max, but... I just can't be fucking bothered :(
Danger Moss
Tezcatlipoca
It's OK in short bursts, but gets repetitive and tedious very quickly.
Yup that also perfectly describes Crimson Dragon as well. :lol:
Tezcatlipoca
I've not played Crimson Dragon yet, but my X1-owning workmate thinks it's shit. I bought Strike Suit Zero when it was released...pushed myself into getting about halfway through, but haven't gone back to it since. It's OK in short bursts, but gets repetitive and tedious very quickly.
Danger Moss
More than a bit shit. Talking of shit. Has anybody played Crimson Dragon or Strike Suit Zero? That's a tad unfair perhaps, neither is terrible. Crimson Dragon actually has some pretty neat ideas. They're just not really fun to play.
Tezcatlipoca
Bit shit this week. Britxbox - This week’s Deals with Gold plus Capcom sale
Tezcatlipoca
Britxbox - This week’s Deals with Gold, including Battlefield 4 DLC (Xbox One and Xbox 360) and FIFA 14 (Xbox 360)
F2
I've been tempted to buy Strikesuitzero, I'm glad that I didn't now!
Mr C
Tezcatlipoca
And me :lol: :x Oh well. At least I didn't waste money on Crimson Dragon.
I bought Crimson Dragon :oops: it was on sale at the time though. It's not that bad to be honest. Haven't played it that much but I imagine leveling up your dragon can become quite addictive
hallben
Born2beSlicker
The XBO games remind me as to why I don't impulsively buy things like Ben and Red do. :lol:
I regret nothing. :D
Harry
I'm glad crimson dragon isn't out on ps4 :lol:
Tezcatlipoca
And me :lol: :x Oh well. At least I didn't waste money on Crimson Dragon.
Born2beSlicker
Games with Gold revealed XBO: Crimson Dragon + Strike Suit Zero 360: Motocross Madness + Dishonoured Happy about Dishonoured as that's on my backlog of things to play. The XBO games remind me as to why I don't impulsively buy things like Ben and Red do. :lol:
Tezcatlipoca
Britxbox - This week’s Deals with Gold, including discounts for Killer Instinct Ultra and Powerstar Golf on Xbox One
Colonel Red
LOL, MS are trolling you, Slicker! :lol:
Born2beSlicker
WHAT?! All I saw was CoD Ghosts Hardened Edition for 60% off!
Lostcauz
Powerstar golf is reduced again. £12
drakau_mk2
Yay Battleblock Theatre looks awesome, was considerung buying after seeing Pewdiepie playing it
Danger Moss
Born2beSlicker
That's because it's now Battleblock Theatre. The marketplace changes faster than the banner ads.
Well it's not supposed to change till the 16th so that's kinda lame. I'd probably never have played it anyway.
Born2beSlicker
That's because it's now Battleblock Theatre. The marketplace changes faster than the banner ads.
Danger Moss
Yeah Wolfenstien is awesome. Tried to download Gotham City impostors last night. It's still advertised as the current free game yet it asks for £9.99 when I click on it. Weird. :?
Colonel Red
hallben
If you aint got Wolfie yet you should for that price!
I'm in! Glad I waited - just need to find some cheap credit.
Born2beSlicker
Grr. Can they just put Powerstar Golf on sale already so I can buy it. :x £15.99 is just too much for that game.
For more comments hit the forum →
Add Your Comment

Dragon Age: Inquisition will have co-op multiplayer

BioWare has announced that Dragon Age: Inquisition will have a four-player co-operative multiplayer mode – a first for the franchise.

According to the official FAQ, the multiplayer will feature “action-packed, four-player cooperative quests separate from the single-player open-world story”, and includes “fast-paced matches requiring strategic team gameplay while adding Inquisition’s tactical class combat and extensive loot and crafting systems”.

Continue reading

From the forum (39 posts)
Posted: by .
Phlashman
Yeah it looks great, but with Elder Scrolls Online and Witcher 3 it's going to have some stiff competition. That said it looks good, not played any of the others but this is on my radar. Also can't wait to see what they're doing with the next Mass Effect. EAs Frostbite initiative is producing some good looking games.
Harry
Just found this rather lengthy demo.
Tezcatlipoca
BXB - Dragon Age: Inquisition – release date plus gameplay trailer
10th of October... The same week as Shadow of Mordor and Alien: Isolation, and the week before Batman: Arkham Knight :x
patrick_bateman
I'm currently playing through Origins. Bought it when it first came out back gave up after 3 hours as it wasn't clicking. Picked it up for 3 quid last week and had the same feeling again but after 10 hours things are coming together nicely. So I'm looking forward to picking this up on 360.
Tezcatlipoca
Update: The deluxe edition for consoles seems to be a GAME exclusive in the UK. ------- I really hope that MS and the publishers sort out digital pre-orders before this, as it's yet another game that has pre-order bonuses, in addition to a deluxe edition.
Tezcatlipoca
patrick_bateman
I'm currently playing through Origins. Bought it when it first came out back gave up after 3 hours as it wasn't clicking. Picked it up for 3 quid last week and had the same feeling again but after 10 hours things are coming together nicely. So I'm looking forward to picking this up on 360.
I never played either of the previous ones. Don't really know why, as I'm sure I'd enjoy them given my love of other BioWare RPGs. This does look like it could be really good...My fear though is that if it's too much like Skyrim I'd end up abandoning it because it was too open.
NighteyesUK
I think the only similarities between this and Skyrim may be some of the environments. Gameplay and structure, both Origins and 2 are completely different to the Elder Scrolls titles; in Dragon Age there is proper progression through Acts and settings. Personally, I'd not bother with the first game. I finished it, but it felt like a slog. Dragon Age 2 I really fucking enjoyed despite its many flaws (rated it 7/10 on BXB actually - there's a review if you can find it), and considering I can see at least one returning character - notably Varric the dwarf, who is fucking awesome - as yet another main member in this, I'd recommend at least giving 2 a go. It feels very Mass Effect in parts, as they use some of the same animation routines for the characters. Also, there's plenty of humour in DA2, something I recall Origins was somewhat devoid of (I may be misremembering, it's been years since I played it). I've been meaning to replay DA2 for a while actually, and now that I'm thinking about it, I may just pick it up again on the cheap soon. :) Oh and, if you do give it a go, don't play is a mage unless you are absolutely dead set on it. It laughably breaks the narrative due to the setting; Mages are hunted and killed like witches, yet you are free to roam around a city full of mage-hunting guards who you can converse with about said mage-hunting, all the while wearing fancy-pants mage robes and a massive fucking staff on your back. It's ridiculous.:lol:
Harry
Do not listen to this heretic! Dragon Age Origins was 5+ years in the making and a love letter to the old school PC Rpg crowd. Complex, cumbersome,long, serious, balanced, difficult, micro management. The second game unfortunately was very disappointing. released way too early it was trying to surf the wave of the Mass Effect 2 success. It came at a time where everyone was hell bent on making RPG games contextual casual experiences. Repeatative, dumbed down, semi real time combat that felt slightly strange. The first game really shows the vision of Dragon Age I think. I spent 106 hours on the first game with almost all the DLC. Unfortunately I didn't get a chance to finish the expansion before the second game came out.
kelticdave
Phlashman
Yeah it looks great, but with Elder Scrolls Online and Witcher 3 it's going to have some stiff competition. That said it looks good, not played any of the others but this is on my radar. Also can't wait to see what they're doing with the next Mass Effect. EAs Frostbite initiative is producing some good looking games.
ESO is pants I played in the beta the only competition is witcher 3
NighteyesUK
Witcher 3 isn't out until next year.
Tezcatlipoca
NighteyesUK
Oh and, if you do give it a go, don't play is a mage unless you are absolutely dead set on it. It laughably breaks the narrative due to the setting; Mages are hunted and killed like witches, yet you are free to roam around a city full of mage-hunting guards who you can converse with about said mage-hunting, all the while wearing fancy-pants mage robes and a massive fucking staff on your back. It's ridiculous.:lol:
Awesome :lol: I don't think I could be bothered to go back and play the first two, but I'm very tempted by Inquisition... Although Batman and Alien may be first, for me. If I got this first I'd never have time for anything else. And I do hope it's not too Skyrim-esque... As much as I loved that, the openness caused me to abandon it just like Oblivion. I put so much time in and didn't get anywhere - I need a bit more focus in a game.
NighteyesUK
Did you not at least finish the main quest?
Tezcatlipoca
There was a main quest? :? :lol:
Mr C
Are publishers retarded or something? Virtually no games of note all year and they release 3 big games at pretty much the same time. I see no sense in that at all.
Craigimt
Tezcatlipoca
There was a main quest? :? :lol:
One of the main issues I had with it. I had no idea what was a main quest and what wasn't because the quest page was shit.
Tezcatlipoca
Mr C
Are publishers retarded or something? Virtually no games of note all year and they release 3 big games at pretty much the same time. I see no sense in that at all.
It is really fucking annoying. Fuck all after Watch_Dogs until Destiny in September, and then we have all these in fucking October!
Craigimt
Tezcatlipoca
There was a main quest? :? :lol:
One of the main issues I had with it. I had no idea what was a main quest and what wasn't because the quest page was shit.
I put dozens and dozens of hours into Skyrim, but hardly touched the main story. I kept getting distracted with the Companions, Thieves, Mages, Civil War, etc. I do like freedom in a game, but too much and I can't stay focussed on the main story. I like the way the ME games handled it - plenty of side stuff to do, but still linear enough that you're funnelled through to the end of the story.
Floyd
I've already pre-ordered the 360 version. I love Dragon Age ( yes even the second one) I thought this would be the game to force my hand and get a "next gen" console but when games are still being developed for the 360 in line with the xbox one, I cant see the point. The graphics will obviously be much better, but I don't play games for their graphics. it's all about the RP, game play and story.
NighteyesUK
Having looked at the screenshots and footage, it doesn't look all that next-gen anyway, particularly the characters.
patrick_bateman
Floyd
I've already pre-ordered the 360 version. I love Dragon Age ( yes even the second one) I thought this would be the game to force my hand and get a "next gen" console but when games are still being developed for the 360 in line with the xbox one, I cant see the point. The graphics will obviously be much better, but I don't play games for their graphics. it's all about the RP, game play and story.
This. I'm not paying a fortune for shiner graphics. As long as the games that come out on both generations have the same gameplay then I have no desire to update.
NighteyesUK
So no reaction? I think this looks good, good enough at least. Also, the female version of the main character, the Inquisitor, is voiced by none other than everyone's favourite toothbrush-wielding Comms Specialist. :D
Tezcatlipoca
With the loss of Batman, this is probably my main game for October.
Harry
...and it's only £64.99!, Available for pre order now (ps4)
Craigimt
I really need to play the first 2. I started the first one but never finished it. I'm gunna have to try and find the versions that come with the DLC on disc.
Floyd
No mention of any other differences between the different gen versions? not that I can see anyway. I'm still hoping its only graphical. It should still look good.
NighteyesUK
Delayed. But only by little over a month: http://blog.bioware.com/2014/07/22/drag ... on-update/ I can wait, there's loads of games out on October. :)
Tezcatlipoca
I'm glad - thins out October a bit more. I think I'll go for Sunset and Alien in October, and then this and Halo in November. AC Unity and Far Cry 4 can wait until the calendar's clearer. --- Britxbox - Dragon Age: Inquisition’s release has been delayed from October to November
Floyd
Oh Balls! The only new game I was buying this year too. On the up side, I do have a bit of a back log to play which should get me through...
Tezcatlipoca
Harry
First of all. Awful trailer. Secondly, why is the hype for this game all but non existent ? Dragon Age Origins was a superb game top to bottom. yes the second game was actually quite shit. surprisingly shit considering how on top of their game Bioware were with Mass Effect at the time. I think this should be the best game this year. A meaty cinematic RPG from a legendary developer. surely they have learnt from their mistakes and this will be a return to form.
MoBiUGeArSkIn
You sight Metacritic as a measure of quality and say game 2 was shit... It had a metacritic of 79.
Harry
That's right. Tats an awful score for Bioware.
Floyd
I thought it was alright, but I don't think it was needed. The story looks far more complex than DAII that's for sure.
PreachedMONKEY
Here is a sneak peak at one of the missions in Dragon Age Inquisition.
Harry
I absolutely ruined the rear end of zevran many times in the first game, I expect him to be floating in a pool by this game.
Tezcatlipoca
Britxbox - Dragon Age: Inquisition will have co-op multiplayer
Harry
Don't get excited , there is no chance in hell that multiplayer is going to work on the first weekend.
NighteyesUK
:lol: Funny because it's true. Besides, I'll be playing this all on my lonesome, the co-op will be for a second run through.
Harry
Yeah fo sho. This is a pre order for me. They say 200 hours but I really doubt it. I managed 106 in origins and wanted even more so I can handle everything they throw at me. I just don't trust them, I'm guessing there will be some arena thing with a ranking system that they are including in that figure... Oh I noticed the video is of the Xbox One version.Thats absolutely fine but did you know the digital price for Madden on PS4 is £5 more than on Xbox Live, that's some shenanigans right there! I never thought EA would make it so obvious who they're in bed with.
NighteyesUK
I've booked off the week following this game's release.
Add Your Comment

Forza Horizon 2 – Xbox One demo due in September, Achievements also announced

rsz_fh2-keyart-horizontal-v2-cmyk-jpg

Xbox Wire and the official Forza Motorsport website have announced that a demo for Forza Horizon 2 will be released for Xbox One on 16 September, ahead of the launch of the full game on 30 September (North America) / 3 October (UK).

The full list of Achievements for the Xbox One version of Forza Horizon 2 has also been revealed, and is available at Xbox Wire and ForzaMotorsport.net.

From the forum (34 posts)
Posted: by .
gooner4life_uk
disappointing that it's not next gen only, that's going to hold it back.
kelticdave
Welcome to how PC gamers have felt for years.
Lostcauz
I think Rare have a hand in this somewhere, they recruited a ton of racer developers a while back so they could be doing the port or helping with next gen. From Ryan again.
We were only shown FH2 on XB1. Didn't see single 360 devkit at Playground. It's plenty "next-gen," I assure you. More in tmw's big preview
Preview tomorrow :shock:
Colonel Red
Another one loses out on an E3 reveal. Surely they can't have enough left, can they?
Lostcauz
UPDATE: To clarify, the Playground Games is developing solely for the Xbox One version, using Forza Motorsport 5's graphics engine as a baseline. The Xbox 360 version is being handled separately by Sumo Digital.
Mr C
A decent arcade racer is so badly needed on the xbox after Need for Speed Rivals turned out so poor. My prayers are definitely answered with this announcement
Lostcauz
I assume rally is back, hopefully it won't be DLC this time. A few more images here. http://www.gamepur.com/news/14898-first ... eased.html
Lostcauz
4 page article up on IGN, The amount of detail the lighting system will have sounds incredible. http://uk.ign.com/articles/2014/06/03/a ... er=&page=1 Gameplay teaser this Friday (with I guess the proper reveal Monday). This is going to be amazing.
“We’ve taken the view that, if there isn’t a barrier in the real-world, if there isn’t a wall, there shouldn’t be one in our game,” says Fulton. “We want the player to be able to drive wherever he can in the real world.” “So that means that not only is the world of Forza Horizon 2 bigger than the one in Horizon, it also has three times more driveable area; a three-times bigger play space. Which means that you’re no longer constrained to the road. You can take the road, or you can hoon off it, through a fence. Through a vineyard. Through a deep forest or up a hill. Suddenly we’re really realising that sense of freedom that people feel is so important to Horizon.”
“We have far more content than we’ve ever had before,” says Fulton. “More than 700 events across the world, contributing to, I think a conservative 100 percent completion time of well over 100 hours. We have absolutely packed this game with racing, with non-racing, with discovery, and the ability to just point your car in any direction and just explore. So that’s freedom.”
“One of the few things they could do was plot a group GPS route to the other side of the world and they would start racing each other to that point. Rather than sticking to the road they would try to drive it as the crow flies, barrelling across fields and through the forest. “I lost count of the number of people who came running to my desk over the next few days saying, ‘You’ve gotta include this in the game.’ And that’s how the cross country event was born.”
The other change to the second-to-second racing is the Skills system. It was a fun yet ultimately quite peripheral part of the original Forza Horizon, and Fulton agrees. But that’s changing with a little help from PGR. “I think no game since the PGR series has put style on the same pedestal as winning,” says Fulton. “It’s as important with Forza Horizon 2 to drive with style as it is to win and we’ve put the Skills system front-and-centre in everything you do.”
patrick_bateman
I loved Horizon. Although its no where near the best arcade racer on 360. This would have to be something really special for me to go and buy an XB1. Could always pick it up on 360 mind you
gooner4life_uk
I love Horizon, Driveclub is going to have to be seriously special to make me pay for the full version if it's out around the time this is.
hallben
Horizon is probably my fave arcade racer on 360, this is gonna be awesome! Can't wait.
Lostcauz
Day 2 of horizon news. http://uk.ign.com/articles/2014/06/04/f ... rst?page=1 Music
“We want a soundtrack you can explore in the same way you can explore our world. To that end we’ve doubled the number of radio stations in the game. We’ve doubled the amount of music that we’re going to be shipping with the game on disc. Playground Games has once again enlisted the aid of BBC radio DJ Rob da Bank, founder of two major UK music festivals and a well-known proponent of new music. “He’s curating the three main radio stations within the game,” explains Fulton. “There’s a cool dance electronic station, there’s a station which is much more indie rock, or alt rock depending on which side of the Atlantic you hail from, and then there’s a station which is all about really just living up to the world and the summer vibes that you have in Horizon; it’s all summery, dance-y pop which was really popular in the original Horizon.”
Res and frame rate
The discourse around resolution and framerate continues to make headlines as developers optimise their games as they see fit. Fulton and the team at Playground are firmly of the belief the next-generation is about light rather than resolution, but he did confirm Forza Horizon 2 on Xbox One would display at 1080p and, like the original Forza Horizon, a locked 30 frames-per-second. Dropped or torn frames have traditionally been a common bugbear with many console games that target approximately 30 frames-per-second. However, with the original Forza Horizon Playground found it was able to avert these issues entirely. The team adopted a zero-tolerance approach to frame drops (regardless of what level of rendering was required on screen the frame rate was never permitted to dip) and as such the game was rigidly locked at 30 frames-per-second. Most importantly, the locked frame rate (as opposed to a fluctuating one) resulted in a smooth and consistent racing experience. Playground has approached Horizon 2 similarly.
Showcase events
Unsurprisingly, Showcase Events are back with a vengeance in Forza Horizon 2. “We had a list this long,” smiles Fulton, stretching one arm towards the floor. “That’s a great brainstorm to be in at the start of a project.” “For us, making them and then playing them, that was one of the most fun parts of Horizon. We’ve really plussed them up. We’ve just taken what was really fun about racing a plane and said, ‘What if it was five planes, spewing colours out the back, like an aerial stunt team?’ Another example will have you racing a steam train across the countryside. “You’ll be in a classic rally car for that one,” says Fulton. “That’s just coming together right now, actually.”
:D
gooner4life_uk
I don't like the way they say display at 1080p, every game displays at 1080p on Xbox One, as they did on Xbox 360 if you had your Xbox 360 set to 1080p output, it's native res that matters.
Lostcauz
gooner4life_uk
I don't like the way they say display at 1080p, every game displays at 1080p on Xbox One, as they did on Xbox 360 if you had your Xbox 360 set to 1080p output, it's native res that matters.
Surely this tells you it's native.
gooner4life_uk
“1080p was an absolute must for us; it’s the benchmark for next-gen."
hancocaj
I don't understand - given the games to date how the f**k are they making the game do all that stuff!? Reynard physics for lighting the sky, weather and handling...funky lights with chromatic abberration etc. and 1080p@30... It certainly reads like a next gen game...can they deliver it!? I assume that spilling their details so much they will have to!? :facepalm:
Lostcauz
Tezcatlipoca
BXB - E3 2014 – Forza Horizon 2 out for Xbox One in September
Lostcauz
More new footage here (can't see on my iPad so I don't know what it is) http://news.xbox.com/api/mediacart/down ... c08098b499 YouTube version of above
:shock:
Phlashman
For me it's looking a lot more like an upgraded Horizon Engine than the Forza 5 one. Graphically I'm not mega impressed, but I'm still mega hyped for the game.
Tezcatlipoca
Britxbox - Forza Horizon 2 – First 100 cars revealed
Tezcatlipoca
Britxbox - Forza Horizon 2′s next 16 new cars revealed – include 2002 Ferrari Enzo and 1988 Lamborghini Countach
Tezcatlipoca
Britxbox - Forza Horizon 2 car reveal week three – includes the 2011 Bugatti Veyron Super Sport
Lostcauz
Demo at some point https://twitter.com/ralphmfulton/status ... 0366011392
Tezcatlipoca
Britxbox - Forza Horizon 2’s social features
hallben
Dead video.
Tezcatlipoca
Yeah, they removed it for some reason - even dead on the Xbox Wire article. New one has been upped, though.
Tezcatlipoca
Britxbox - Forza Horizon 2 car reveal week four – includes the 1958 Aston Martin DBR1
Lostcauz
20 min video they are showing to the press http://www.twitch.tv/xbox/b/557719966 The town areas look a little rough but the countryside looks spectacular and multiplayer really is seamless and looks like a lot of fun. One of the games I'm most looking forward to this year.
Tezcatlipoca
Britxbox - Forza Horizon 2 car reveal week five – includes the 1993 McLaren F1
Tezcatlipoca
Herbie the Love Bug... Britxbox - Forza Horizon 2 car reveal week six – includes the 1963 Volkswagen Beetle
Lostcauz
Demo out on September 16th http://forzamotorsport.net/en-us/news/fh2_demo_announce
Tezcatlipoca
Britxbox - Forza Horizon 2 – Xbox One demo due in September, Achievements also announced
Phlashman
That's awesome that they've got a demo ready to go pre-release. I bet it's probably the build they've had playable at the last few shows. Looking forward to it.
Craigimt
As someone who has played most Forza games, those achievements look pretty easy. I'm guessing the hard ones will come with DLC. All I need now is a steering wheel and pedals that don't cost hundreds.
Add Your Comment

Doctor Who coming to Minecraft: Xbox 360 Edition

rsz_tardis_doctor_clara_minecraft

Xbox Wire has announced that Doctor Who will be coming to Minecraft: Xbox 360 Edition, thanks to a deal between Microsoft Studios, Mojang, and the BBC.

Minecraft players on Xbox 360 will be able to purchase skin packs containing “a wide selection of the best characters” from Doctor Who’s 50-year run.

The first skin pack, available in September, will contain six Doctors (including the 11th Doctor) and their companions, along with the Daleks and some of the other “biggest adversaries” of the Doctor.

From the forum (50+ posts)
Posted: by .
Craigimt
It's gunna take 17 days and the game is taking up over 200GB on an SSD. I'm surprised that this is the first time someone has streamed something like this...
kelticdave
bump http://www.twitch.tv/jl2579 PC version pre generated minecart ride outside the game from 0,0 to the very last block at the edge of the world in Minecraft PC version. Currently live no idea on how long it will take. This is done in homage to the far walk another streamer did.
Tezcatlipoca
Yup, I did think this would be right up your street :)
Born2beSlicker
I'll totally buy that for the Xbox One edition, as DLC crosses over.
Tezcatlipoca
Minecraft: Xbox 360 Edition to get a Halo Mash-up pack on 28 May
Born2beSlicker
For those who never bought it. Technically you could rent the game for free on Boomerang or something and get the discount. It's just checking to see if the game is on your gamer card after all. £4 is an insanely good price for a game that could last you hundreds of hours, if you click with it.
Mr C
I was going to give it a miss but for £4 May as well give it a go (even though I hardly played it on the 360 :oops: )
Born2beSlicker
The upgrade price in the UK is £3.99.
Born2beSlicker
I would have paid full price. $5? HYPE!
Lostcauz
August on XBO/PS4
Are you feeling that uncomfortable “Minecraft” withdrawal from not being able to go all next-gen with your favorite blocky life simulator? If so, great news: “Minecraft” creator Mojang has just announced that “Minecraft: Xbox One Edition” is coming to the Xbox Live Marketplace this August – and if you’re a current “Minecraft” enthusiast, it’s only going to cost you a mere $4.99*! Get ready for even bigger worlds (with scenic vistas), all of your favorite features from “Minecraft: Xbox 360 Edition” and the option to import your saved game data and your beautiful, one-of-a-kind “Minecraft” world onto your Xbox One. That’s right: You don’t have to start from scratch. You can just keep going, right where you left off! That goes for most (but not all) of your downloadable skins and texture packs, though not all of them will make the jump. “Minecraft: Xbox One Edition” will debut at $19.99. But here’s the best news for current “Minecraft” junkies: If you’re moving up from “Minecraft: Xbox 360 Edition” (either the disc or Xbox Live Marketplace version), the Xbox One upgrade will run you a mere $4.99. And, even better, you can upgrade at this price for a full year from the game’s release! So, get pumped for the sure-to-be-awesome “Minecraft: Xbox One Edition,” coming your way this August. And if you’re not already one of the 12 million-strong fans of “Minecraft” on Xbox, what are you waiting for? *Users must own the retail version (disc or digital) of “Minecraft: Xbox 360 Edition” in order to receive the upgrade price of $4.99 for “Minecraft: Xbox One Edition.”
http://news.xbox.com/2014/05/games-mine ... n-announce
Tezcatlipoca
BXB - Saves for Minecraft Xbox 360 Edition will transfer to Minecraft Xbox One Edition
Born2beSlicker
You might appreciate this then. A comparison between the two games and how accurate it is.
NighteyesUK
Born2beSlicker
Do you like Minecraft? Do you like Mass Effect? Well this is for you:
Born2beSlicker
The Mass Effect Mash-Up Pack will include a brand new Mass Effect texture pack, a Mass Effect themed UI, 36 new Mass Effect character skins, 22 new music tracks and a pre-built Mars Facility world that you can play and edit. The Minecraft: Xbox 360 Edition Mass Effect Mash-Up will cost $3.99 and will be available this week on September 4th. There will be a free trial of the Mash-Up Pack that you can download and have full access to all of the new content, but you won’t be able to save your world unless you buy the full pack.
I'm looking forward to more, as ME doesn't do anything for me.
That is impressive. I recognised it before reading your post or seeing the ME logo.
Born2beSlicker
Do you like Minecraft? Do you like Mass Effect? Well this is for you:
The Mass Effect Mash-Up Pack will include a brand new Mass Effect texture pack, a Mass Effect themed UI, 36 new Mass Effect character skins, 22 new music tracks and a pre-built Mars Facility world that you can play and edit. The Minecraft: Xbox 360 Edition Mass Effect Mash-Up will cost $3.99 and will be available this week on September 4th. There will be a free trial of the Mash-Up Pack that you can download and have full access to all of the new content, but you won’t be able to save your world unless you buy the full pack.
I'm looking forward to more, as ME doesn't do anything for me.
Colonel Red
Pretty sure that just killed Minecraft on Xbox One for me. Playing across Vita and PS4 is going to be awesome.
gooner4life_uk
Should have cross-save across all 3 as well, I don't actually get Minecraft, but I know lots of people are syked about it.
Born2beSlicker
Minecraft Vita...AWESOME!
gooner4life_uk
Minecraft is coming to PS3, PS Vita and PS4 - that's big news for my son, he's all over Playstation right now!
Craigimt
Good to see the height limit being raised. Have any screenshots or info been released about the texture packs that they're releasing? And I still play this from time to time but I really need to start playing it properly.
Born2beSlicker
Title Update 12 coming very soon.
New Mobs - Ocelot/Cat - Iron Golem - Baby Villager New Items - Redstone Lamp - Jungle Wood Stairs - Jungle Wood Half Slab - Jungle Wood Block - Jungle Wood Planks - Jungle Tree Sapling - Ocelot Spawn Egg - (Creative Mode only) Chiseled Stone Brick - (Creative Mode only) Mob Heads (Skeleton, Wither Skeleton, Zombie, Human and Creeper) Changes/Additions - New Tutorial World. - New map height limit (256 instead of 128). - Jungle Biome - Jungle trees - Cocoa beans grow on Jungle trees - Slabs and Stairs can be placed upside-down by placing them below a block. - Added Corner Stairs and upside down Corner Stairs. - Added 3D dropped items. - Added dispensing Boats and Minecarts to Dispenser. - New ambient cave sounds. - New AI for Mobs. - Added rare drops for Mobs. - Villagers will have children if there is room in their village. - Zombie sieges will occur occasionally at night. - Zombies break down doors on Hard Mode. - Crafting recipe for ladder now yields 3 ladders instead of 2. - Placing blocks on grass will replace it. - Lava now has a faint rumbling sound effect, and large particles that hop out of the lava produce a popping sound. - Very rare Desert Wells can be found in Desert biomes. - Increased max boats in a world to 40. - When in the Nether, Snow Golems will melt and die same as when they are in Desert biomes. - Abandoned Mineshafts can generate with wooden bridges now when generated over a cave or over top another tunnel. - Doors have been updated so that double doors work better with Redstone. - Added a Favorites tab to the Skin Selector menu, storing most recently used skins. - Added support for Texture Packs and Mash-up Packs, and display of these in the Minecraft Store. Fixes - Fixed local player shadows not being displayed. - Fixed a few issues with the Privileges settings. - Fixed visible seams in clouds. - Fixed 3rd person camera issues with water, where the underwater filter would be randomly removed. - Fix for structures generating at the edge of a world. - Fix for putting enchanted items in a Minecart With Chest and destroying it removes the enchantments. - Fix for breaking a bow having improper animation. - Fix to make Minecarts run at the correct speed. - Fixed a few memory leaks. - Fixed issue with “Can Open Containers” option. - Fixed issues with “Can Build and Mine” option. - Fixed Issue with TNT blocks being triggered by explosions even with “TNT explodes” option off. - Fixed Wolves not tilting their heads when the player has a bone in their hand. - Fixed the color of Potion particles status effect to match the Potion color. - Fix for doors spitting in half and glitching in open/closed motion when mined. - Fixed artifacts on edge of flames when in first person. - Fixed a lot of game lighting issues.
Still playing this, still excited. Probably the last big update until Xbox One.
Brocktas
Was playing on this yesterday. Some of the new additions are brilliant. Especially the Fire Charges. In a dispenser cannon, they're deadly (especially as they're not affected by gravity like arrows, and so shoot right across the map unless they hit something).
Born2beSlicker
TU9 announced, no date but its in cert.
Change logs are ordered by most recent first. Change log for Title Update 9 - March 23rd 2013 Changes and Additions - Added 'The End', with new layout, and new Enderdragon behaviour. - Added Climbable Vines. - Added Fire Charge, Wooden Button, Item Frames, Spawn Eggs, Sandstone Stairs, Spruce Stairs, Birch Stairs, Nether Bricks, Spruce Planks, Birch Planks, Nether Brick Slab, Spruce Slab and Birch Slab. - Added new music for The End and The Nether from C418 - Made buckets and signs stackable. - Sheep now re-grow their wool after shearing. - New gravel texture. - Can now smelt Netherrack into a Nether Brick in a Furnace. - Blacksmith buildings in Villages now hold chests with loot of the same type as found in Strongholds. - Crafting recipe change - Sign recipe gives three Signs. - Crafting recipe change - Half Slab recipes give six Half Slabs. - Crafting recipe change - Stone Button now requires one block of stone instead of two. - Added smoother color transitions between biomes. - Added beaches to terrain generation. - Fence Gates can now be opened and closed with Redstone. - Changed Nether Fortress to make Nether Wart rooms more likely. - Made Nether Wart spawn randomly wherever Soul Sand is generated in the Nether. - Nether Wart will now grow in the Overworld. - Made Dispenser dispense mobs from Spawn Eggs, rather than the egg itself. - Dispenser will dispense lava/water from a Bucket of Lava/Water. - Dispenser will shoot Fire Charges. - Trapdoors can be placed on half slabs and stairs - Allow players to block with a sword when the ‘Can Build And Mine’ option is unchecked by the host. - Moved six of the twelve music disc quests in the Tutorial World - Changed the Tutorial world to add climbable Vines, and some of the new items, and removed/reduced the items in the Brewing, Farming and Breeding chests. - Don't show the achievements warning when loading a creative map that has already been saved in creative mode. - Reduced the volume of the Ghast sound effects. - Increased the distance jukeboxes can be heard from. - Improved lighting code performance. - Improved the loading/saving time. - Changed the display order in the Minecraft Store to show newest DLC first. - Added How To Play for The End and Farming Animals - Added HUD size options for both splitscreen and full screen modes. - Added Reset Nether option to force regeneration of The Nether. This is helpful for older saves that didn't have a Nether Fortress. - Added a toggle for Death Messages. - Added a toggle to hide or display the animated character in the User Interface. - Allow individual splitscreen users to have their own settings for HUD. Fixes - Fix for a Nether portal crash due to Ghast fireballs - Fix for Cave Spider size. - Fixed Experience Orb pickup sound not having pitch variance. - Fixed a crash when attaching Glowstone to Pistons. - Fixed a render update problem on the end of world chunks - Fixed a crash with players throwing Enderpearls and leaving the game. - Stop the player animation for eating happening in the Change Skin menu
Craigimt
I'm usually on this when others are so if you wanna do something on it then aight then.
Brocktas
Anyone on this later?
Danger Moss
Minecraft: The Story Of Mojang is premiering exclusively on the Live Events player on Saturday at 7pm.
Born2beSlicker
Born2beSlicker
Change log for Title Update 7 - December 19th 2012 Changes and Additions:- - Added Breeding and baby animals. - Added Experience Points. - Added Enchantment Table. - Added Brewing Stand. - Added Mushroom Biome. - Added new mobs - Mooshroom, Blaze, Villager, Snow Golem, Magma Cube, and baby animals. - Added Nether Fortresses. - Updated Tutorial World with new biome, and added mini-tutorials for new features. - Updated Music Disc quests in the Tutorial World. - Added custom skin animations, where a skin may have different animations to suit its style. - Added an option to enable/disable custom skin animations (on by default). - Added a section on Brewing, Enchantment and Breeding to the How To Play. - Added new items : Blaze Rod, Ghast Tear, Gold Nugget, Nether Wart, Glass Bottle, Water Bottle, Spider Eye, Fermented Spider Eye, Blaze Powder, Bottle O' Enchanting, Magma Cream, Brewing Stand, Cauldron, Eye of Ender, Glistering Melon, Mycelium Block, Lily Pad, Nether Brick, Nether Brick Fence, Nether Brick Stairs, Enchantment Table, End Stone Block, Shrub, Fern. - Added new multiplayer host trust players options for toggling players' abilities to mine and use items, place blocks, use doors and switches, use containers (such as chests), attack players, and attack animals. - Avatar items added to DLC menu Woo!
Born2beSlicker
Curiosity here, does anybody play/have Minecraft mobile 0.5.0? Thinking of getting it.
Craigimt
Keltic Dave
Craigimt
I wonder if that means we'll be able to lure animals with wheat now? I hope so.
animal breeding means just that
That's good to know then. I think I may as well just wait for this update to come out before continuing on it because I had started a new world earlier.
patrick_bateman
You can breed animals with wheat? I should have paid attention in school.
Keltic Dave
Craigimt
I wonder if that means we'll be able to lure animals with wheat now? I hope so.
animal breeding means just that
Craigimt
I wonder if that means we'll be able to lure animals with wheat now? I hope so.
Born2beSlicker
New info on the next update but no date yet. Update comes from Java 1.0.1.
> Animal Breeding > Potion Brewing > Experience Points > Enchantment Table > Mushroom Biome > Nether Fortress > New Tutorial World > Villagers > Mooshrooms > Blaze > Snow Golems > Magma Cubes > Baby Animals
It's gonna be siiiiiiiick!
Born2beSlicker
Minecraft knocks Modern Warfare 3 off the #1 spot on Xbox Live Woah! I didn't think it would manage it. :clap:
DragonBugg
Creative Mode!!! That's what I've been waiting for!!! WOOOOOOOOOOOOOOOOO!!! :hug:
Keltic Dave
F2
Removed Herobrine :lol:
well he was removed from the PC version probably around the same version. :lol: beta PC version
F2
1.6.6 May 31, 2011 Bonemeal can grow tall grass and flowers on grass blocks.[6] Added Performance in Video Settings, Options Menu. Can be set to Max FPS, Balanced or Power saver. Glowstone Changes Changed the material of Glowstone from "glass" to "stone". This means you need a pickaxe to get resources from it. This also means you can now place redstone, torches, levers, etc. on them. Made Glowstone drop more loot (2-4 Glowstone Dust). Made the recipe sizes for creating cloth blocks and glowstone blocks smaller (2x2 instead of 3x3). Removed humans(?) (mentioned as Herobrine in Notch's patch notes as a joke). The Minecraft: Xbox 360 Edition started from this version's features. Bug Fixes: Fixed beds not working very well in SMP. Boat Fixes Destroying a Boat will no longer spawn the player too low, causing them to sometimes fall through the ground. Boats float up to the surface quicker. Boats falling down into water lose their vertical momentum much faster. ⇧ Shift+clicking a tool into a chest no longer restores it to new. New Bugs [Expand]
F2
Removed Herobrine :lol:
Born2beSlicker
1.8.2 confirmed for release tomorrow!
eatures:- - Added Creative Mode. - Disabled Achievements and Leaderboard updates if the player is in Creative Mode, or if the world has been previously saved in Creative Mode. - Added a simple tutorial for Creative Mode. - Added sprinting to Survival Mode. - Added flying and sprint-flying to Creative Mode. - Added new mobs - Enderman, Cave Spiders and Silverfish. - Added new items to the game - Melon, Melon Slice, Melon Seeds, Pumpkin Seeds, Raw/Cooked Beef, Raw/Cooked Chicken, Rotten Flesh, Iron Bars, Fence Gate, Stone Bricks, Stone Brick Slabs, Stone Brick Stairs, Brick Slabs, Brick Stairs, Ender Pearl, Web, Vines, 10 more Music Discs, Sponge and Chain Armor. - Added new items to the crafting menu - Melon, Melon Seeds, Glass Pane, Fence Gate, Iron Bars, Stone Bricks, Stone Brick Slabs, Stone Brick Stairs, Brick Slabs, Brick Stairs. - Added terrain generation features - Strongholds, Villages, Abandoned Mineshafts and Ravines. - Biome code additions, including rivers and oceans. - Changed the bow to have drawing and firing action. - Added a quick move to the dispenser. - Added a quick equip for armor to the inventory interface. - Added a quick move for ingredients and fuel in the furnace interface. - Brought forward the mining speed changes from 1.2.3 - Brought forward apples dropping from leaf blocks from 1.1 - Brought forward change from 1.2.3 to make pumpkins and melons grow from stems much faster, and not require farmland around the stem to grow on. - Fix to vines brought forward from 1.2.3 to stop them spreading too much. - Added the Food Bar to the HUD. - Added stacking for food items. - Added the eating animation. - Enabled crafting mushroom stew without a crafting table. - Added the blocking move with swords. - Changed all the text descriptions for food to show how much they refill the food bar. - Passive mobs will now flee when hit. - The snout on pigs now protrude from their head. - Skeletons now hold full size bows. - Animals no longer despawn which makes it possible to capture them. - Zombies now drop Rotten Flesh instead of Feathers. - Updated some mob sounds. - Shears can now collect Tall Grass and the new Vine. - Improved sunrise and sunset. - Improved the rain edges (when looking up in rain). - User-placed leaf blocks no longer decay. - Cloud height raised to the top of the map, so clouds can no longer phase through blocks. - Cloud movement syncs with the game's time. - Both Wooden and Stone pressure plates can now be placed on fences. - Improved chest model with a 3D lock, and opening and closing animation. - Added a countdown timer to the autosave to stop it being such a surprise. - Added the ability to rename an existing saved world. - Added map icons to the in-game player list to match their color in the map. - Added a confirmation dialog on the player choosing to exit without saving. - Added a character display when sprinting or flying. - Updated the How To Play HUD with the Food Bar information. - Added descriptions for Creative Mode and Sprinting to the How To Play menus. - Updated the Download Content menu with pictures of the DLC available. - Added death messages. - Removed Herobrine. Options Changes and Additions:- - Changed the Gamertags Display option to mean display/hide gamertags in-game and on maps. - Added an option to select Creative Mode or Survival Mode on creating or loading a world. - Added an option to disable clouds. - Added additional options to the world creation - Superflat land (creates a flat world near bedrock in both the Overworld and the Nether), enable/disable Structures and Bonus Chest. - Added Host options - toggles for Player Versus Player, Trust Players to stop players being able to mine without permission from the Host, Fire Spread, TNT Explodes, and Host Privileges. - Added in-game player options for the host - Can Build and Mine, Moderator, Kick Player, Can Fly, Disable Exhaustion, Invisible. - Store the Online, Invite Only, and Friends of Friends options in the player's profile. Tutorial World Changes:- - Changed the Tutorial world to enable the new terrain features in it. - Added mini tutorial for sprinting in the Tutorial world. - Added mini tutorial for eating in the Tutorial world. - Added Music Disc Quests in the Tutorial world - players can search the world for the 12 chests, each containing one of the Music Discs that can be played in a Jukebox. Fixes:- - Fix for duplication glitch. - Fix for aspect ratio of things in hand when in splitscreen mode. - Fix for issue with player data not saving (player starting world with no items they had when they saved). - Fix for redstone tiles burning out when they shouldn't. - Fixed issue with Minecart with Furnace not being able to move another Minecart. - Fixed particle code for flipped 3rd person view.
Born2beSlicker
Minecraft 1.8.2 is coming in October. Here's what to expect.
DogEyedBoy
Slender!
Born2beSlicker
So, this happened. No date yet.
Born2beSlicker
Skin pack 2 comes this friday. 45 skins for 160mp. There's still 9 more skins to be announced, so I'll update before friday. Horstachio, Pretztail, and Fizzlybear (Viva Pinata) Joanna Dark and Joanna Dark Dress-Perfect Dark. Joanna Dark and Elvis-Perfect Dark Zero (Perfect Dark collection) Marcus Fenix, Skorge, Anya Stroud, and Damon Baird (Gears 3) Gammabros Zapp, Otus – Owlboy, Glorg, Blue Knight – Castle Crashers, and Gammabros Buzz Juno, Vela, and Lupus (Jet Force Gemini) General Akamoto (Skulls of the Shogun), Super Meat Boy, Spelunky, Cobalt Agent, and The Player (Retro City Rampage) Zoe, Bill, Francis, Louis, zombie set (Left 4 Dead)
Craigimt
The L4D characters are being added next month. http://www.l4d.com/coldstream/
Craigimt
Ah, I misread what you meant by it then.
Born2beSlicker
Kevin
Craigimt
You say that but look at Trials Evolution and Halo. Custom content is very popular on those.
Yeah but that's all within xbox, not using a PC :( A way I could see them doing this is once the xbox get the browser ... I see no reason why you couldn't go to that website then and download the PNG on the xbox direct to the game!
This. ^ All it takes is somebody to make a Mario skin or some porn skin in a game and Microsoft is open to legal trouble. (even though they shouldn't be). Hence why creation tools are in-engine.
Kevin
Craigimt
You say that but look at Trials Evolution and Halo. Custom content is very popular on those.
Yeah but that's all within xbox, not using a PC :( A way I could see them doing this is once the xbox get the browser ... I see no reason why you couldn't go to that website then and download the PNG on the xbox direct to the game!
Craigimt
You say that but look at Trials Evolution and Halo. Custom content is very popular on those.
Born2beSlicker
4J say that they're trying to implement a skin loader to allow PC skins go to Xbox. Don't hold your breath though, as Microsoft have always been afraid of lawsuits with custom content. Due to Minecraft being a permanent Xbox exclusive though, we can expect a lot of cross promotions.
Kevin
Born2beSlicker
Free Minecraft skin pack for the Summer of Arcade games. Dashboard > Click on the Tony Hawk advert > Minecraft Offer > Skins. Here's a video showing what the skins are and how to get it, if you're confused:
Skins are great! Hopefully it works the same on xbox as it does on PC, cos there is this website I used... [url:13icvc00]http://minecraft.novaskin.me/ ...you can go there and create your own skins using a simple online paint package thing (or you can download loads of pre created ones like Spiderman etc). You then save it as a PNG and load it up in Minecraft. At the time I quickly created a little Red Bull Racer lol
Born2beSlicker
Free Minecraft skin pack for the Summer of Arcade games. Dashboard > Click on the Tony Hawk advert > Minecraft Offer > Skins. Here's a video showing what the skins are and how to get it, if you're confused:
For more comments hit the forum →
Add Your Comment