Noir
Sun 12th May 2013
Manic Street Preacher I still HATE that you have to search corpses, barrels, etc for items. it's so time consuming.What would be the alternative? I loved having to make the cost/benefit decisions on salts and health during a looting session after a big battle.
Manic Street Preacher
Sun 12th May 2013
I finally finished it yesterday after owning it for about 6 weeks. I stopped playing it many times due to it disappearing up it's own arse multiple times.
I liked the ending a lot and had to read some online explanations to fully understand it. I appreciate the story and it was very well crafted and rounded with a lot of nice details.
The combat itself was good but ended up only using about 4 of the powers and didn't worry that much about the gear I was wearing. Just went with what sounded like something I'd use.
Technically very impressive game. A lot of effort clearly went into it.
I have no desire to ever play it again though. I still HATE that you have to search corpses, barrels, etc for items. it's so time consuming.
Jerec
Sat 11th May 2013
No, Bioshock 1/2 was more fluid for me and fun and was a good mix of gunning, puzzles and plasmids.
Infinite was good, looked great, but for me not quite as good.
NighteyesUK
Sat 11th May 2013
I do think this game is rather overrated. I enjoyed it, it's a decent game. But game of the generation like some are saying? Christ all-fucking-mighty.
Jerec
Sat 11th May 2013
Finally finished it.
Had to replay it and then look up on Wikipedia what the ending was all about, but I guess it makes sense.
Very good game, enjoyed it, but felt the plasmids were a little lame and underused.
Noir
Sun 21st Apr 2013
It took me about 20mins to digest it all fully, but here's a load of stuff about the ENDING including SPOILERS and some easter eggs pulled from various different sources.
http://www.neogaf.com/forum/showthread. ... st52308228
MoBiUGeArSkIn
Sun 21st Apr 2013
I'd agree about the Big Daddies being missed... To a point. Playing Bioshock again, the combat feels so much smaller scale than that of Infinite.
Noir
Sun 21st Apr 2013
I just finished this. I thought I was going to be sick during those end reveals - I've not read any other reactions or reviews to this but for me it lived up to my last 2 years' worth of personal hype.
Combat wasn't a patch on Bioshock though. Nothing came close Big Daddy battles.
acejoy
Mon 15th Apr 2013
Just finished 1999 mode. I think I enjoyed it more than my normal play through as it actually posed some challenge but wasn't overly difficult. Plus I think you get more from the games story by replaying it.
For the final fight I used Undertow and Return to Sender with the Crank Gun and Vox Repeater as there is plenty of ammo about so you can get the scavenger hunt achievement too.
I'd say 1999 is like Halo on Legendary. Shoot till your shields pop, hide, when shield returns pop out, shoot some more. Back track for ammo and guns.
Awesome game loved it.
Tomb raider next.
Born2beSlicker
Sat 13th Apr 2013
Ha, I know it's a pain in the ass. Ken Levine did say that most people will hate 1999 mode as it's "not BioShock". It's really for the obsessive and masochistic.
Danger Moss
Sat 13th Apr 2013
Born2beSlicker
If you don't get the gear you want, reload checkpoint and try again.Yeah because that's a whole heap of fun.
Born2beSlicker
Sat 13th Apr 2013
I don't think 1999 mode will be that much of a step up. As you said it's just about upgrading and using the right tools for the job.
The final battle is a lot easier than people think it is if you use the vigor that makes a shield as a trap (forget the name) then using a Skyline up to the upper deck with a sniper rifle. Then it's just about using possession and your Songbird properly. I did it first time with the power source...thing keeping 75% of its health and I was on Hard.
For my 1999 run I'll focus on buffing: Shotgun, sniper rifle, machine gun, carbine + charge, possession, "shield"(?). Then equip gear that boosts health + melee damage.
If you don't get the gear you want, reload checkpoint and try again.
Danger Moss
Sat 13th Apr 2013
GamesMaster
The key to 1999 Mode is utilising the correct gear, vigor and weapons. Winter Shield is the key, it grants you brief invulnerability when jumping to/from sky lines. Yeah but the gear is randomised and there's no guarantee you will get Winter Shield even if you find all the gear pick ups. I didn't in my play through. Would have saved me a bit of grief on the final section in particular.
GamesMaster
Sat 13th Apr 2013
For those of you fearing 1999 mode, don't it's easy! I actually died less on 1999 Mode than on Normal and I didn't die once towards the end.
The key to 1999 Mode is utilising the correct gear, vigor and weapons. Winter Shield is the key, it grants you brief invulnerability when jumping to/from sky lines.
Ammo restriction if going for 1999 Mode without using a Dollar Bill vending machine can be circumvented by using the Charge vigor and sky hook with Burning Halo, Brittle Skin, Overkill/Vampire's Embrace gear; each one buffing your melee stats extraordinarily! My weapons of choice; an upgraded shotgun and the peppermill crank gun from a fallen mechanized patriot. Don't waste money on upgrading vigors and weapons you won't use.
I'm BioShocked out at the moment, I bought the Songbird Edition, Art book and official guide; I couldn't get enough of it
Loved reading all the reactions to the story.
MoBiUGeArSkIn
Sat 13th Apr 2013
Got the art book this morning, fantastic compilation of designs. Amazing how many interations of characters and general aesthetics they went through, and how much effort went into things that didnt actually make it into the final game.
Tezcatlipoca
Sat 13th Apr 2013
Born2beSlicker BioShock: Infinite: Not a perfect game from a mechanical sense. There's a dissonance in the themes to the gameplay.
Even so, it raises the bar in writing and shows how games can be an intelligent and sophisticated medium to tell stories better than anything else.
9/10
I'm going to need to think about the story and game more as there's niggling things going on in my brain. Make no mistake though, anything I may bitch about soon are minor things because I loved it so much and wish it was even better.
Oh and who noticed Elizabeth's necklace switching design between tears? I didn't notice that, no. Each time?
Reality 1 to Reality 2 (Chinese dude is alive), Reality 2 to Reality 3 (Chinese dude's tools have gone from the impound), Vox in open full-on rebellion.
"Your" Elizabeth is definitely not present for the drowning, though, at the end. Booker notices and says "Who are you? You're not...", plus she has no Bird/Cage necklace.
From an earlier post, things to ponder...
Tezcatlipoca ENDING SPOILERS
Additional things:
Something that had me wondering, and still does, is where was / what happened to the other Elizabeth? "Our" Booker and "our" Elizabeth spent time in three separate realities when in Columbia (four if you count the future reality too). The first was the first. The second was the one where the Chinese gunsmith was alive. The third was the one where the tools were not in the impound and the Vox were in full-on open rebellion, the one the last 1/3 (?) of the game took place in before the very end. In that third reality, there was a version of Booker who had failed to meet Elizabeth and had joined the Vox and died as a martyr... so where was his Elizabeth for that last section of the game? Where was "Reality 3's" own Elizabeth when "our" Elizabeth was in "Reality 3" and being kidnapped and indoctrinated leading to "Old Elizabeth"?
The BioShock Wikia says that Robert is from the same reality as Booker. That doesn't make any sense. The branch point for the Booker/Comstock realities was the baptism... which occurred after Robert/Rosalind had been born, so you couldn't have had Robert in the "Booker reality" and Rosalind in the "Comstock reality".
Would the Luteces still exist "outside of time and space" (or whatever it was) once the realities were reset at the end, or would it have wiped all that had happened to them too?
And something I saw mentioned elsewhere that made me go "Whoah!"...
At the end, Booker operates a bathysphere in Rapture... Yet they were only supposed to be operated by Ryan or someone in the same "genetic ballpark" as him. So is Booker/Comstock a version of Jack/Ryan? After all, Columbia is similar to Rapture, Elizabeth is in some ways like a Little Sister, Songbird is inspired by the Big Daddies, vigors are like plasmids, etc., and Elizabeth did say the same story was always played out in many ways across infinite realities and that there was always a lighthouse... Or maybe Infinite could be a prequel to the first game, with Anna/Elizabeth being Ryan's mother?...
Also:
I saw mention that none of the Elizabeths who drown Booker were wearing the necklace...Can't remember myself, but if true then where was "our" Elizabeth at the end? Also, actually, that makes me wonder... did the Elizabeth you rescue from the operating theatre have the correct necklace on?
Born2beSlicker
Fri 12th Apr 2013
BioShock: Infinite: Not a perfect game from a mechanical sense. There's a dissonance in the themes to the gameplay.
Even so, it raises the bar in writing and shows how games can be an intelligent and sophisticated medium to tell stories better than anything else.
9/10
I'm going to need to think about the story and game more as there's niggling things going on in my brain. Make no mistake though, anything I may bitch about soon are minor things because I loved it so much and wish it was even better.
Oh and who noticed Elizabeth's necklace switching design between tears?
MoBiUGeArSkIn
Fri 12th Apr 2013
Hell yeah!
Born2beSlicker
Fri 12th Apr 2013
Done. I need to lie down.
Tezcatlipoca
Fri 12th Apr 2013
Danger Moss
Born2beSlicker Pretty sure I've just had the worst section of the game. The Lady Comstock boss fight in Memorial Gardens.
It would have been fine if the soldiers she spawns dropped ammo but they don't. It resulted in me camping where the crank gun appears because enemies don't go there and waiting for Elizabeth to randomly throw me ammo or salts to hurt the boss.
After 20 minutes and about 6 deaths it finally ended and I had to turn the game off.
That's the only section of the game I was like "what the fuck is this shit"?!Are you playing on hard? There are a couple of even more frustrating parts towards the end. I had to drop it to normal so It didn't completely ruin the experience. The section you mention and a couple of others put me off ever attempting a 1999 run through.
Regarding the part you mention.
It actually makes you fight her on 3 separate occasions as well! Just camp out next to a vending machine so you can buy as much health ammo as you need. Weapons of choice are Sniper rifle or Carbine to take pot shots at Lady Comstock from range and a shotgun to pick off her minions if they get too close. Yeah, no way I'm bothering with 1999 mode, not after that section or the final battle. I'll definitely play it again, but for the story, characters, and collectables.
Re spoilery bit:
I tried as much as possible to avoid the minions and concentrate on Lady Comstock, even if it meant taking damage from the minions. Faster you take her health down, faster the battle ends. Killing minions just prolongs things as she keeps resurrecting them.
Danger Moss
Fri 12th Apr 2013
Born2beSlicker
Thanks for the tip, I'll keep it in mind as I should be finishing the game today. How long do I have left, do you think?I'd say your 70-75% done. The final few sections take forever (especially if your gonna persist on hard) but the pay off is totally worth it.
Born2beSlicker
Fri 12th Apr 2013
Danger Moss
Are you playing on hard? There are a couple of even more frustrating parts towards the end. I had to drop it to normal so It didn't completely ruin the experience. The section you mention and a couple of others put me off ever attempting a 1999 run through.
Regarding the part you mention.
It actually makes you fight her on 3 separate occasions as well! Just camp out next to a vending machine so you can buy as much health ammo as you need. Weapons of choice are Sniper rifle or Carbine to take pot shots at Lady Comstock from range and a shotgun to pick off her minions if they get too close. Yeah, I'm on Hard. It's the only time I felt like the game was being a bitch. Handy Men are challenging but it's "fair".
Thanks for the tip, I'll keep it in mind as I should be finishing the game today. How long do I have left, do you think?
Danger Moss
Fri 12th Apr 2013
Born2beSlicker Pretty sure I've just had the worst section of the game. The Lady Comstock boss fight in Memorial Gardens.
It would have been fine if the soldiers she spawns dropped ammo but they don't. It resulted in me camping where the crank gun appears because enemies don't go there and waiting for Elizabeth to randomly throw me ammo or salts to hurt the boss.
After 20 minutes and about 6 deaths it finally ended and I had to turn the game off.
That's the only section of the game I was like "what the fuck is this shit"?!Are you playing on hard? There are a couple of even more frustrating parts towards the end. I had to drop it to normal so It didn't completely ruin the experience. The section you mention and a couple of others put me off ever attempting a 1999 run through.
Regarding the part you mention.
It actually makes you fight her on 3 separate occasions as well! Just camp out next to a vending machine so you can buy as much health ammo as you need. Weapons of choice are Sniper rifle or Carbine to take pot shots at Lady Comstock from range and a shotgun to pick off her minions if they get too close.
Mr C
Fri 12th Apr 2013
Born2beSlicker Pretty sure I've just had the worst section of the game. The Lady Comstock boss fight in Memorial Gardens.
It would have been fine if the soldiers she spawns dropped ammo but they don't. It resulted in me camping where the crank gun appears because enemies don't go there and waiting for Elizabeth to randomly throw me ammo or salts to hurt the boss.
After 20 minutes and about 6 deaths it finally ended and I had to turn the game off.
That's the only section of the game I was like "what the fuck is this shit"?!Yeah that whole part of the game is really shit. They could have completely and I think it would have actually improved the game
Born2beSlicker
Fri 12th Apr 2013
Pretty sure I've just had the worst section of the game. The Lady Comstock boss fight in Memorial Gardens.
It would have been fine if the soldiers she spawns dropped ammo but they don't. It resulted in me camping where the crank gun appears because enemies don't go there and waiting for Elizabeth to randomly throw me ammo or salts to hurt the boss.
After 20 minutes and about 6 deaths it finally ended and I had to turn the game off.
That's the only section of the game I was like "what the fuck is this shit"?!
Danger Moss
Wed 10th Apr 2013
Danger Moss
Wed 10th Apr 2013
Tezcatlipoca Genuinely confused?
Just played through the end again and no not really.
A masterful piece of storytelling. In terms of narrative it's up there with my best of all time.
While at it's core this is an average at best FPS, the world it's set in is so beautiful and the narrative so strong it doesn't matter one jot.
Rab Florence sums it up perfectly for me. MASSIVE SPOILERS!
Craigimt
Tue 9th Apr 2013
Tez, I think you should borrow me your copy.
Tezcatlipoca
Tue 9th Apr 2013
Genuinely confused?
Danger Moss
Tue 9th Apr 2013
Just finished this.
Errr.. so,yeah,what!?
Oh! Oh!!! Right! Ok. No! Wait. What?!
Tezcatlipoca
Tue 9th Apr 2013
MoBiUGeArSkIn Technically
wouldn't Comstock not have his own Liz, because Booker already gave his Liz to Comstock?
Head explodes
I see what you mean, but the baptism was first, then the birth, then the "sale". Booker did not sell Anna to Comstock via Robert Lutece until *after* the baptism, after the Booker/Comstock branch point. One Booker rejected the baptism, got married and had a baby, but became an alcoholic gambler and sold his baby. The other Booker accepted the baptism, became Comstock, built Columbia and became prematurely old & sterile and then bought the baby. No baby until after the baptism, no Comstock until after the baptism.
MoBiUGeArSkIn
Tue 9th Apr 2013
Technically
wouldn't Comstock not have his own Liz, because Booker already gave his Liz to Comstock?
Head explodes
Tezcatlipoca
Tue 9th Apr 2013
MoBiUGeArSkIn IGN had a stab at the timeline, but also had some holes in.
Though I thought that there would still be an Elizabeth before Comstock before she was born before Booker went to that Baptism ?Anna was born after the baptism. It would make no sense for her to be born before... If she was, then why would Comstock steal Anna from another reality when he would have already had an Anna in his own reality, what with her having been born before Booker was "reborn" as Comstock?
Plus, even so, there would still be no *Elizabeth* without Comstock. She exists because Anna was taken from Booker and given to Comstock in another reality where then then grew up blah blah blah.
MoBiUGeArSkIn
Mon 8th Apr 2013
IGN had a stab at the timeline, but also had some holes in.
Though I thought that there would still be an Elizabeth before Comstock before she was born before Booker went to that Baptism ?
Tezcatlipoca
Mon 8th Apr 2013
ENDING SPOILERS
Yeah, I get that. Still a massive paradox though as there should be no Elizabeths anywhere/anywhen/anymore because no Comstock means no Elizabeth. And no Elizabeth means no one to stop Comstock being "born", which means... etc. etc. Still, as said, a paradox is expected with time travel and parallel universes. Plus when you think about it the existence of Columbia and Elizabeth etc. is I suppose a "violation" of reality anyway, because of the timeline interference, so wiping out Comstock and everything that happens returns all realities to "normal". Perhaps though there could still be an Elizabeth left because she is now "outside time and space" or "spread across the infinite probabilities" or something like the Luteces were.
Additional things:
Something that had me wondering, and still does, is where was / what happened to the other Elizabeth? "Our" Booker and "our" Elizabeth spent time in three separate realities when in Columbia (four if you count the future reality too). The first was the first. The second was the one where the Chinese gunsmith was alive. The third was the one where the tools were not in the impound and the Vox were in full-on open rebellion, the one the last 1/3 (?) of the game took place in before the very end. In that third reality, there was a version of Booker who had failed to meet Elizabeth and had joined the Vox and died as a martyr... so where was his Elizabeth for that last section of the game? Where was "Reality 3's" own Elizabeth when "our" Elizabeth was in "Reality 3" and being kidnapped and indoctrinated leading to "Old Elizabeth"?
The BioShock Wikia says that Robert is from the same reality as Booker. That doesn't make any sense. The branch point for the Booker/Comstock realities was the baptism... which occurred after Robert/Rosalind had been born, so you couldn't have had Robert in the "Booker reality" and Rosalind in the "Comstock reality".
Would the Luteces still exist "outside of time and space" (or whatever it was) once the realities were reset at the end, or would it have wiped all that had happened to them too?
And something I saw mentioned elsewhere that made me go "Whoah!"...
At the end, Booker operates a bathysphere in Rapture... Yet they were only supposed to be operated by Ryan or someone in the same "genetic ballpark" as him. So is Booker/Comstock a version of Jack/Ryan? After all, Columbia is similar to Rapture, Elizabeth is in some ways like a Little Sister, Songbird is inspired by the Big Daddies, vigors are like plasmids, etc., and Elizabeth did say the same story was always played out in many ways across infinite realities and that there was always a lighthouse... Or maybe Infinite could be a prequel to the first game, with Anna/Elizabeth being Ryan's mother?...
Also:
I saw mention that none of the Elizabeths who drown Booker were wearing the necklace...Can't remember myself, but if true then where was "our" Elizabeth at the end? Also, actually, that makes me wonder... did the Elizabeth you rescue from the operating theatre have the correct necklace on?
MoBiUGeArSkIn
Mon 8th Apr 2013
Tezcatlipoca I finished this earlier tonight.
Fucking *loved* it
ENDING SPOILERS
I was expecting Elizabeth to be Booker's daughter, but I was *not* expecting Booker to be Comstock. I love how, in hindsight, various things all suddenly fit together. I don't quite get how multiple Elizabeths all drowning multiple Bookers would stop Comstock though, as with no Comstocks there'd *be no Elizabeths* to drown the Bookers.. But I guess paradoxes are to be expected when you're dealing with time travel and parallel universes, so fuck it - it works.
Its kinda weird but...
All the Bookers and the Elizabeths converge on the moment where the paradox occurs - when Booker chooses to accept baptism or not. That is where Comstock is "born". Elizabeth is a constant. When Booker is "killed" they all fade from existence, bar one
Born2beSlicker
Mon 8th Apr 2013
By the way, for anybody who doesn't know what 1999 mode is:
Reduced player respawn points
Reduced ammo
Enemies inflict greater damage
Player has reduced and faster-depleting health
Respawn cost increases to $100, and the player will be sent back to the main menu if they don't have enough money.
Navigation Arrow is removed completely.
Inability to change difficulty during play
Tezcatlipoca
Mon 8th Apr 2013
I finished this earlier tonight.
Fucking *loved* it
ENDING SPOILERS
I was expecting Elizabeth to be Booker's daughter, but I was *not* expecting Booker to be Comstock. I love how, in hindsight, various things all suddenly fit together. I don't quite get how multiple Elizabeths all drowning multiple Bookers would stop Comstock though, as with no Comstocks there'd *be no Elizabeths* to drown the Bookers.. But I guess paradoxes are to be expected when you're dealing with time travel and parallel universes, so fuck it - it works.
I waited through the end credits:
Booker in the office/apartment, hearing the sound from the baby's room.
I'm not sure whether
Infinite's reveals surpass "Would you kindly?", but I think they're on a par, at least the Booker=Comstock one is.
I preferred Infinite to the original (never played number 2 though). Something that made me love it so much was... Elizabeth. She was perfect, for the story and the gameplay. I think that having a companion often makes a game more enjoyable (Cortana, Sully, etc.) and Elizabeth was so fucking well done.
I won't replay right away, but I'm keeping it and will go back at some point rather than trading it.
Born2beSlicker
Sun 7th Apr 2013
I'm where Tez was, 2/3rds in. Elizabeth stabbed Daisy.
This game is so excellently fleshed out from a narrative point of view, that I wish this was a Fallout style game rather than a straight shooter. Instead of exploring Columbia as a place, it feels more like walking through a museum about it as you have no influence or interaction with the world other than ransacking everything and killing.
The fact that that's a complaint however is a testament to Irrational Games' ability to create a world that's just soaked in rich, fulfilling prose.
I don't get the complaints about the actual combat. It's not the best shooting mechanics but they're very good and the Vigors, Skylines and variety of weapons allow for inventive sandbox environments. Much like the other BioShock games, the more you experiment, the more you appreciate how refined the mechanics are.
I'm excited about getting to the end this week. The original pulled me in instantly whilst the sequel kind of fell flat, but Infinite is an achievement that could define the generation of consoles as it comes to an end. The other game that could beat it is GTA5 but either way, gaming is gooood. *awaits Mass Effect comments*
Pug
Sun 7th Apr 2013
Dunno what it says about me, but I shot her in the face to shut her up after a few seconds of it.
Born2beSlicker
Sun 7th Apr 2013
VIDEO
I utterly loved this moment. (I don't think it's a spoiler as there's no context or plot)
MoBiUGeArSkIn
Sun 7th Apr 2013
Started 1999 mode earlier.
HARD!
Though what really struck me is how much more you get out of the game world having played through the story once. That conversation on the boat between the Lutece twins, for example, holds meaning. The first time you hear it, it's gibberish.
Also, this is still awesome.
VIDEO
Also -
[u:2i24ee2s]Boardgame Coming [/u:2i24ee2s]
And
[u:2i24ee2s]Art Book [/u:2i24ee2s].
EDIT EDIT - I have to add this in, because it's brilliant -
[u:2i24ee2s]Songbird Plush! [/u:2i24ee2s]
That is serious talent.
VIDEO
Mr C
Sun 7th Apr 2013
Just finished it. Thoroughly enjoyable game with a great ending (though it did take me a few minutes to process what had happened). Overall I enjoyed the combat and the world was brilliantly constructed. I didn't think Columbia was quite as good as Rapture and I preferred the combat and enemies in rapture. Still though it was a fantastic game, certainly GOTY so far.
NighteyesUK
Sun 7th Apr 2013
Colonel Red's oustanding review is available for all to read.
http://www3.britxbox.co.uk/viewarticle.php?id=4499
NighteyesUK
Sat 6th Apr 2013
Yep, and again she knocks it out of the park.
Tezcatlipoca
Fri 5th Apr 2013
Fuck, just noticed that "A Lady" (Rosalind Lutece ) is Jennifer Hale! Didn't recognise her at first as she's not using her normal FemShep/Canadian accent, and is instead using her Bastilla/English accent.
Tezcatlipoca
Fri 5th Apr 2013
OK, I must *surely* be on the end run now...
Made it to the Comstock House Gate, via some battles and exploring. Lady Comstock's ghost was raised, and we followed her around to reveal some plot points plus have more battles. Finally entered the Comstock House Gate, and Songbird attacked. Elizabeth went with him, I chased after her... some revelations, then I rescued Elizabeth from the operating theatre, and we left to find Comstock...
NighteyesUK
Thu 4th Apr 2013
Yeah, that's about two thirds in.
StealthySteveo
Thu 4th Apr 2013
Really? I thought that was quite near the end....
MoBiUGeArSkIn
Thu 4th Apr 2013
I reckon so, yeah. You've got a good chunk of game left.
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